= 角色懲罰機制 =
由於玩家極力要求公平公證, 所以伺服器加入了違規懲罰記錄功能 , " _0 x$ J% B! x7 I. X
當玩家被偵測有可疑操作時 , 違規操作懲罰便會記錄起來。
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被懲罰記錄後的影響 : ' k* j0 y% K, C% V7 {# F, z2 y
角色被懲罰標記時, 移動速度、攻擊命中率、魔法攻擊命中率 便會下降按記錄下降 5~30%. + R8 G6 u' ~7 [. n) _, {1 |5 ]/ ~
所以當玩家標記後便會降低了移動速度。, I5 e' r' J$ ]$ I
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被懲罰標記的原因 : " H6 p. t2 U, d' ]1 @! \& B5 n: ^' L
在遊戲中 攻擊頻率或連擊次數超出上限、移動時與伺服器記錄異常偏差 時系統會累積標記懲罰記錄。6 z/ P5 p( y9 x0 k3 C/ x
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* 一般情況每次被標記懲罰時也會收到警告訊息提示
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懲罰標記恢復方式 :
角色即使是死亡或登出也不會清洗被標記的記錄 , 8 y8 J- Q1 j1 h; p3 Z) N" Y4 C
角色懲罰標記會每 1 分鐘恢復 1點 直至清除完成 。
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*角色登出後 15分鐘 便會清除該角色的懲罰標記。
= Penalty System =
In order to fair notarization, we are created the illegal punishment function,- k% O* W& V7 I; }; e
When the player is detected suspicious operation, it will be recorded to reduce the player of the effectiveness.
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Effect of After Punished Marking :
When the role of punishment marks, the moving speed, attack hit rate, magic attack hit rate will drop down 5% to 30% decline in the record.
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The reason for being Punished Marking :
In the game, the Attack frequency / Amount of combot exceeds the upper limit / Movement speed is abnormal# X6 o7 d% R# U! B; [# v
the system will accumulate the markup penalty record in the server.
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* In general, you will receive a warning message every time you are marked for punishment
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To recover the Punished Marking :
The charactor does not clear the marked record even if it dead or logout,, |$ P F; \! S7 p6 W
The charactor 'Penalty Mark' will be restored every 1 minute until the cleanup is complete.- \/ M9 s8 | ]" t6 l. v+ V0 T4 P2 }
* The character 'Penalty Mark' is cleared by 15 minutes after the character is signed out.
楓穎隨形 發表於 2016-12-21 20:27
系草 請問一下 關於鯊魚飛彈技能 會在最後2-3下會顯示攻擊速度不同 是否有異常! \$ W( V+ X3 r' q+ |2 G
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因為如果在攻擊速度不同的 ...
xz7056 發表於 2016-12-22 02:05 & k$ S% f- Z D( ^- t- O) q) D
賊穿314 似乎也會出現 錯誤回報- I" K ]; X- w# @
不太明白異常狀況 還是說這算移動點太遠的原因?
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