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Dear Player:
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- _& H# z* B8 L; K CDue to the frequent complaints received in recent days, # o* O# g( ]5 [! g; u
these annoying events have caused headaches for both players and GM.
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' R0 f/ T7 v5 n. P; _9 tIt is now decided that the following changes will be implemented during the next maintenance period:
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1. Remove the 'Anthem' magic for NK consumption (Anthem Failure)
6 C Z, l) l( l, _8 K* {9 m2. NK will not deduction on death. ( When death will NOT decrease 10 NK )
, e* H/ i9 P, a4 q3. Death in NK will NOT Drop EXP, Equip , Tac.: ]9 e5 {7 S3 P( n4 B4 x2 w; v
4. Player cannot attack action when the NK value is higher than 20+.¡@) a/ L K! a9 S
5. All internal Map of Nation when PK will have NK.( R$ Y+ c4 F5 y2 d5 Z1 Q8 D+ y
6. Will not add the NK on Kill the Guards .
6 v3 S1 c0 f, w% R7. Will move to home town when End of LocalWar on Zone 2,3 for Internal Map of Nation- w8 S6 c( f$ p( Z. d* ?
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To Reduce the NK method will only 'Online the Character and Wait in city' , Other player can Attack or Kill the Prisoner. # n+ {3 ^' D m" o
In the future may be will provide the ItemMall item for Clear NK.
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