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1. ²¾°£ '¸tºq' ¹ï NK ®ø¯Óªº³]©w (¸tºq¥¢®Ä)+ f, D% p& Y) L- @; U- y
2. ¨¤¦â¦³ NK ®É ¦º¤`®É¤£·|¦©´î NK È ( §tNK®É³Q±þ¤£·|¦©10NK )0 l, _. R0 C( o$ J4 i1 [& R/ e
3. ¨¤¦â§t¦³ NK ®É¦º¤` ¤£·|±¼¸¨ EXP ¡B¾Ô§Þ¡B¸Ë³Æ
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5. ©Ò¦³ °ê¤º¦a¹Ï ±N·|³]©w¬° PK ®É·|¼W¥[ NK ȳB²z¡C ]8 @( ]8 }/ |& ~1 w/ O" j+ d
6. ±þ¦ºÄµ½Ã±N¤£·|³y¦¨ NK È) E" J, B* x2 V. M
7. Ãä¹Ò¾Ôµ²§ô®É ©ó 2¡B3°Ï ªº°Ñ¾ÔªÌ·|¶Ç¦^¥D«° (¤£¥Î¦A¦Û±þ¦^«°)
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3 N( \$ i! b! h' l; P. Z©Ò¥H¤é«á¦b¨¤¦â§t¦³ NK ®É¥u¯à¥H '¦b½uµ¥«Ý' Åý NK ®ø´î¡A¨Ã¥B¨¤¦â·|¦³ªø®É¶¡¥i³QµL±ø¥ó SM ¡BPK ¡C+ v! w% {: g, \% p! S0 f
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5 I! g: l: P4 `$ \4 `1 T) f$ C# [Dear Player:! M6 K' C1 K1 B
( E! S$ X* d. \Due to the frequent complaints received in recent days, + O" N: C# M0 V
these annoying events have caused headaches for both players and GM.
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It is now decided that the following changes will be implemented during the next maintenance period:
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) S7 v0 p3 s; Y& C( \$ R1. Remove the 'Anthem' magic for NK consumption (Anthem Failure)
& r# t% m7 }& O0 o% M! _6 y2. NK will not deduction on death. ( When death will NOT decrease 10 NK )4 o8 r6 D: a* o% P2 U) L' S6 a
3. Death in NK will NOT Drop EXP, Equip , Tac.- l/ I7 a8 K, u
4. Player cannot attack action when the NK value is higher than 20+.¡@8 \% j2 m) z1 a! W; s2 f/ B7 r! |
5. All internal Map of Nation when PK will have NK.5 a s* D% e9 s) I7 u( A& A \! I0 a
6. Will not add the NK on Kill the Guards .
1 ]& `: m; D- k0 V& c7. Will move to home town when End of LocalWar on Zone 2,3 for Internal Map of Nation% h/ C# G' V. K5 N' |# K
; _; J, C' n2 a3 A, u: YTo Reduce the NK method will only 'Online the Character and Wait in city' , Other player can Attack or Kill the Prisoner. % T7 ?, r8 }9 L5 Q0 z) q+ E) r
In the future may be will provide the ItemMall item for Clear NK./ Y! S& a `* E# \. p) \+ U( }( V2 m
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