各位玩家:
. I7 D' u, w5 t& y# m伺服器將會在 2016-12-20 (上午11:00 - 12:00) 進行例行維護,在該段時間將會進行停機維修。0 e9 R& D' }) V! Y5 `7 _3 x
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7 u- U% l2 v. X! H5 c( ~4 v' V! a變更項目 :
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; _$ H! S, O$ n y5 G* w# u7 h+ `- 魔法快捷欄提升至 10格 (5->10)
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- 裝備記憶快捷鍵提升至 10組 ( ctrl + Number Pad 0~9 )
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- 降低 血之電擊 對其他玩家的命中率 (第4~6 Hit的每次命中率降低)
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- 把 [懲罰計算器] 加入在重登保存數值中
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5 m, @1 D2 @2 b- 加入定時定量恢復 [懲罰計算器] 積分
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1 C+ l/ e7 f1 F; h= 角色懲罰機制 =
, l- b1 J. H6 d( a1 t- ^由於玩家極力要求公平公證, 所以伺服器加入了違規懲罰記錄功能 ,
/ K5 x" ~+ ` N p: M當玩家被偵測有可疑操作時 , 違規操作懲罰便會記錄起來。+ H! ]. A# A* K' l; P! B2 n
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被懲罰記錄後的影響 :
0 J8 d0 b: L1 U角色被懲罰標記時, 移動速度、攻擊命中率、魔法攻擊命中率 便會下降按記錄下降 5~30%.
( U% C5 y2 T, I/ ?所以當玩家標記後便會降低了移動速度。
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被懲罰標記的原因 :
! j9 L2 {& T% M: v+ j4 o a在遊戲中 攻擊頻率或連擊次數超出上限、移動時與伺服器記錄異常偏差 時系統會累積標記懲罰記錄。
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7 o* ]3 Y0 n8 T1 w- R! P* 一般情況每次被標記懲罰時也會收到警告訊息提示! s. O: y5 d& v- {/ A: E
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懲罰標記恢復方式 :
, r; a: ?0 ~. K0 B2 R" d8 J! a% _角色即使是死亡或登出也不會清洗被標記的記錄 , ) Y$ N: J# o0 A4 u4 q: B4 }
角色懲罰標記會每 1 分鐘恢復 1點 直至清除完成 。+ H0 z( Y& P- J' M8 e0 e1 q
1 k# j' }; _: {" T*角色登出後 15分鐘 便會清除該角色的懲罰標記。 4 `6 V" j0 q+ X* q% i
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Dear Players,
, A* O$ n# g4 M; R; Omaintenance works will be carried out at 11:00 ~12:00 on 2016-12-20 Service will not be available during that period of time.
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Changes :
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- Magic Memory bar increase to 10 slot.- d& q5 C$ c$ C
- Equip Switcher Sets incresae to 10sets. (NumberPad 0~9)
: T: w% ~, u$ q! t2 ^9 i- Drecrease the HIT Rate when over of 4~6 hit for Blood Lightning.
# s( D$ b) G! D5 W8 W- f- the 'Penalty Mark' will keep in the charactor record. (Re-login is not reset); K! \0 [ V6 P0 M" D
- Add the Recover timer for 'Penalty Mark'
) j5 @; J$ o. h; V5 Q= Penalty System =
3 `+ a$ C5 ~; V( @In order to fair notarization, we are created the illegal punishment function,5 M. K6 }& t, W9 r/ ?
When the player is detected suspicious operation, it will be recorded to reduce the player of the effectiveness.
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/ {9 G1 R+ l' v, wEffect of After Punished Marking :
4 A$ s+ F4 Y0 qWhen the role of punishment marks, the moving speed, attack hit rate, magic attack hit rate will drop down 5% to 30% decline in the record.
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The reason for being Punished Marking : 2 j4 e& c! W3 s" |
In the game, the Attack frequency / Amount of combot exceeds the upper limit / Movement speed is abnormal @5 N; o. q8 D3 W
the system will accumulate the markup penalty record in the server. k {0 T" h0 l6 u+ j I
( u' h. a1 {; D. w1 U" }* k* In general, you will receive a warning message every time you are marked for punishment) L' S4 b; v- ~
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To recover the Punished Marking :( W K) X1 \2 m9 {2 m: r
The charactor does not clear the marked record even if it dead or logout,+ o+ V3 \ O; n- P! O2 ~5 k
The charactor 'Penalty Mark' will be restored every 1 minute until the cleanup is complete.4 {: k4 g% T2 o e
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* The character 'Penalty Mark' is cleared by 15 minutes after the character is signed out. ' x( t' [% r: k1 P. y6 }- R
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