各位玩家:
7 q3 A8 R. S( b. G9 _伺服器將會在 2016-12-20 (上午11:00 - 12:00) 進行例行維護,在該段時間將會進行停機維修。) Y4 J. C; o S3 E
& m% L! A8 z- _3 ?6 a1 j5 w& l- c2 \" {4 H/ z x6 i4 s
變更項目 : 1 L; f! [& Q; R$ d
. G6 p7 n7 E# t' ~/ q. _4 h: k
- 魔法快捷欄提升至 10格 (5->10)
5 }; f% E0 R1 w- h6 u- ~, ]' A8 b# f+ Z6 C
- 裝備記憶快捷鍵提升至 10組 ( ctrl + Number Pad 0~9 )9 x, D; C7 F6 G7 k1 ~+ }4 O, O
) N! f7 ~0 R) V( ^" G- 降低 血之電擊 對其他玩家的命中率 (第4~6 Hit的每次命中率降低)9 o% O2 e3 _* c3 A$ O! m8 [
5 t" H' L5 Y; l f- 把 [懲罰計算器] 加入在重登保存數值中# P9 N5 l" G$ L" F
9 z( n5 V V3 G# N# X- 加入定時定量恢復 [懲罰計算器] 積分
5 ~" I4 p6 C( R+ p+ J4 o( P4 B. Q
4 L8 b! x) @! N) ^3 m. _
3 ^# u( l: a r= 角色懲罰機制 =
8 N3 c7 v& o& f9 t. Y+ G由於玩家極力要求公平公證, 所以伺服器加入了違規懲罰記錄功能 , 0 q% u6 p; [, C1 @1 }
當玩家被偵測有可疑操作時 , 違規操作懲罰便會記錄起來。0 b( O6 ]7 ], f$ y+ u, ^8 k: w; w5 U
9 @4 A. v! x/ h+ q
9 j' D& x8 A# v3 c2 c被懲罰記錄後的影響 :
- h* k% M3 u& G/ R: G角色被懲罰標記時, 移動速度、攻擊命中率、魔法攻擊命中率 便會下降按記錄下降 5~30%. * g8 ^: e5 S+ L/ ^$ @- f7 @) i+ s: a
所以當玩家標記後便會降低了移動速度。( k) Z4 J4 y; O) `/ F* P
6 z2 O' S0 r! R0 j- P' P- e
! p) z6 Z9 r& j" k: V
被懲罰標記的原因 :
0 s0 V8 i" _& L$ F$ L* E在遊戲中 攻擊頻率或連擊次數超出上限、移動時與伺服器記錄異常偏差 時系統會累積標記懲罰記錄。0 C: @9 B: b) K
" H' F2 s: D( a; B7 f
* 一般情況每次被標記懲罰時也會收到警告訊息提示2 G6 Z* t9 L a* z- G
% i8 C( p* O: G& N4 X& F1 D
+ t" D$ o6 `0 U' i. f, c+ ^! F7 m
懲罰標記恢復方式 :
1 U: X% E. X- P/ r1 x& S角色即使是死亡或登出也不會清洗被標記的記錄 ,
' x U$ R9 x$ F. M. z# ]" W角色懲罰標記會每 1 分鐘恢復 1點 直至清除完成 。
0 g; m( G- p. r# E8 [; m
% |7 l6 g# u7 ?" x0 X5 e*角色登出後 15分鐘 便會清除該角色的懲罰標記。
$ l8 ~) @- m9 ^# e% k( X1 J1 {: V5 x2 m
% J4 [1 G, s; j- d0 F3 x) u: F
$ x: j2 k; a+ E
3 p- U6 G1 S$ k8 D- s2 k3 \Dear Players,
+ k1 c6 R. z+ j, Y( v( emaintenance works will be carried out at 11:00 ~12:00 on 2016-12-20 Service will not be available during that period of time.6 j- B4 [: ?6 r0 f! G
5 Y9 N4 B7 U! @
Changes : 4 n8 H, }( t" a6 }/ }+ G9 i
6 @$ F7 V$ f' l: i, E" G2 m- Magic Memory bar increase to 10 slot.
4 K; C, B' o4 C+ t( `# [) h* T- Equip Switcher Sets incresae to 10sets. (NumberPad 0~9)
6 \' o9 ?' I+ ^ ~% S/ a- Drecrease the HIT Rate when over of 4~6 hit for Blood Lightning.
y$ o& z2 }0 C- the 'Penalty Mark' will keep in the charactor record. (Re-login is not reset)$ H/ U6 z1 b8 o2 _; z
- Add the Recover timer for 'Penalty Mark'
. T8 u' I5 ~3 D9 g6 C= Penalty System = 1 o1 g( a9 l$ X
In order to fair notarization, we are created the illegal punishment function,8 R7 ^! N: ]( F' y5 t8 U
When the player is detected suspicious operation, it will be recorded to reduce the player of the effectiveness.
0 O1 E6 ^; n" D J1 x+ O4 u( j5 p
( u* j* v' g* Y+ }7 o3 a. ~2 q! L# j4 S; Z! N! O" X
Effect of After Punished Marking :
7 o) Y9 l: P8 ] H0 _When the role of punishment marks, the moving speed, attack hit rate, magic attack hit rate will drop down 5% to 30% decline in the record.4 J, U; j* z) r. G8 X& ?$ F! v* t5 B
# @4 N0 N0 i: m* y! I* ?
: W9 Q% g, P/ q4 a8 H$ a7 S+ ] G
$ s4 E0 F% `/ o# LThe reason for being Punished Marking : 8 d5 ~8 W2 d! J `/ D1 Y
In the game, the Attack frequency / Amount of combot exceeds the upper limit / Movement speed is abnormal1 K& G x+ q5 i5 q! K
the system will accumulate the markup penalty record in the server.' } v3 x3 g) t
6 Z, N: q# T2 X( k6 Q8 M1 G* In general, you will receive a warning message every time you are marked for punishment( L' {! x9 v# |! S
3 D5 v- A" }+ i( m, u# k& d$ G
: v4 ^0 }0 p/ n) P/ C8 ~( `2 [To recover the Punished Marking :* D. Z- L% b0 L3 j1 v6 T' _
The charactor does not clear the marked record even if it dead or logout,: e4 a2 O3 X8 w; \0 F6 A) p
The charactor 'Penalty Mark' will be restored every 1 minute until the cleanup is complete.
$ R- G" @5 ?, T6 e4 o6 B. G/ c& N4 J3 i% I: z
* The character 'Penalty Mark' is cleared by 15 minutes after the character is signed out.
! l( H% Q+ h4 a |