各位玩家:
6 d% J0 _7 i) N7 n h伺服器將會在 2016-12-20 (上午11:00 - 12:00) 進行例行維護,在該段時間將會進行停機維修。- U3 N H' s `' `8 P
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, q/ o3 n! ?0 b) I: W變更項目 :
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- 魔法快捷欄提升至 10格 (5->10)
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- 裝備記憶快捷鍵提升至 10組 ( ctrl + Number Pad 0~9 )
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9 h4 ], Y1 w& U$ t4 \- 降低 血之電擊 對其他玩家的命中率 (第4~6 Hit的每次命中率降低)
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- 把 [懲罰計算器] 加入在重登保存數值中& A( k' f y o# ?. f/ i
a) b2 s& P* w6 x. c& D( ^! p- 加入定時定量恢復 [懲罰計算器] 積分# b+ ~. [' p6 D. ]
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= 角色懲罰機制 =0 Y: H; a0 o0 T$ d1 _3 t
由於玩家極力要求公平公證, 所以伺服器加入了違規懲罰記錄功能 ,
: T7 W2 G$ P0 g& L& u/ ]當玩家被偵測有可疑操作時 , 違規操作懲罰便會記錄起來。
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被懲罰記錄後的影響 :
& W/ E- N9 a3 `5 o3 S# A* a8 F角色被懲罰標記時, 移動速度、攻擊命中率、魔法攻擊命中率 便會下降按記錄下降 5~30%.
) A0 @1 U( N+ e, m0 i/ U所以當玩家標記後便會降低了移動速度。* j; Y0 M) |. ~/ k$ V! @
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" W2 ^- D- m# F1 x& Q被懲罰標記的原因 :
# t5 x$ E4 \1 }* i i在遊戲中 攻擊頻率或連擊次數超出上限、移動時與伺服器記錄異常偏差 時系統會累積標記懲罰記錄。
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" R9 b& b8 u& J- Y5 t6 ~* 一般情況每次被標記懲罰時也會收到警告訊息提示5 S5 ^- M# Y5 F- o' `+ X. P
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懲罰標記恢復方式 :
7 a) ^6 H8 l* R6 N4 M角色即使是死亡或登出也不會清洗被標記的記錄 , ! ?; ~! [: ?$ e, U3 o3 f$ K
角色懲罰標記會每 1 分鐘恢復 1點 直至清除完成 。: I+ E$ d9 ?# Y
# X; M/ O9 _ F: U*角色登出後 15分鐘 便會清除該角色的懲罰標記。 , H; p' O! }! a% d+ k3 M' I
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Dear Players,
; J8 v+ K" m+ H3 O7 B$ y- Nmaintenance works will be carried out at 11:00 ~12:00 on 2016-12-20 Service will not be available during that period of time.
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Changes : 9 n8 `$ @( G' l6 V) b+ `) s
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- Magic Memory bar increase to 10 slot./ a7 n/ X& J8 R! S8 p/ z
- Equip Switcher Sets incresae to 10sets. (NumberPad 0~9)) |& X5 _# L2 D+ b1 N8 `
- Drecrease the HIT Rate when over of 4~6 hit for Blood Lightning./ p9 W9 M4 s4 \3 G# G U
- the 'Penalty Mark' will keep in the charactor record. (Re-login is not reset)
/ o6 v( I+ Z+ K5 W- Add the Recover timer for 'Penalty Mark': Q2 p! M/ y; m- z
= Penalty System =
. V# f% Q1 Q _* U" FIn order to fair notarization, we are created the illegal punishment function,
9 y, O. e4 ^! |' D, M% NWhen the player is detected suspicious operation, it will be recorded to reduce the player of the effectiveness." z' `; e- o! @
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Effect of After Punished Marking :
" O5 A! ~( Y. y- a3 }When the role of punishment marks, the moving speed, attack hit rate, magic attack hit rate will drop down 5% to 30% decline in the record.2 h, X8 s2 t$ d, d$ @
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The reason for being Punished Marking :
8 }# [/ @0 E$ _6 ~In the game, the Attack frequency / Amount of combot exceeds the upper limit / Movement speed is abnormal0 {( |% z9 D* [) Y& f
the system will accumulate the markup penalty record in the server." O7 X: \& c7 M4 i& [+ K
8 l6 i7 E. `6 v* In general, you will receive a warning message every time you are marked for punishment
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# E- U" ~ c) q" ]5 E3 ]To recover the Punished Marking :! O8 R1 e7 O+ K# _. F% O
The charactor does not clear the marked record even if it dead or logout,
2 _- F/ ^! ?0 JThe charactor 'Penalty Mark' will be restored every 1 minute until the cleanup is complete.
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% l/ i: B2 c! `+ _* The character 'Penalty Mark' is cleared by 15 minutes after the character is signed out.
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