各位玩家:
& }9 d# ]' B* K( w% J% K伺服器將會在 2022-12-27 (上午11:00~13:00) 進行例行維護,在該段時間將會進行停機維修。9 s# z, S- N: G( H |6 h$ P, m J \
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. V& c4 W6 y. r, ~8 r1 r- 客戶端的 BattleLog 在記錄時額外記錄 毫秒 可了解攻擊之間的時間差距.
- 客戶端的 BattleLog 恢復對生存遊戲的攻擊者記錄.
- 客戶端的 BattleLog 加入記錄被攻擊時您角色的坐標. (用作記錄閣下受攻擊時的畫面記錄位置)
- 遠程物理攻擊 將加入傳送 攻擊者畫面當時的角色坐標位置.
- 部分大範圍攻擊魔法使用統一起始坐標.
: S) F7 [: r& n& R: C(針對拜國投訴魔法方向不同步的問題,進行統一魔法起點位置避免有誤差。) - 放寬點選移動時未收到伺服器傳回時的移動速度百分比。(80%->90%)
- 啟用 Render 後 聊天視窗打開後按 TAB 不能更改戰鬥狀態
- 非巫師職業 在魔消狀態被 '暴風雪' 攻擊時所消耗的 MP加倍提升。(針對重疊時需破魔的考慮)
- 放寬弓盜類的點擊攻擊時的密度檢測。
- 在部分遠距離攻擊被過濾攻擊時會傳回. "戰鬥技能無法使用的狀態." 提示
- 伺服器對 物理攻擊記錄 會額外記錄 攻擊者當時傳回的坐標值 (Server+Client XY 也保存)! Q1 a" ?) K0 c
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8 v& {, U1 S, ADear Players,5 Y& v8 }( y$ Y. q
maintenance works will be carried out at 11:00~13:00 on 2022-12-27 Service will not be available during that period of time.
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Changes:
* D2 r7 ~4 k+ \! ^, L7 ~# x' _1 m- Client logs for BattleLog has keep the millisecond on records.
- Client logs for BattleLog has record the attacker name in Survival game.
- Client logs for BattleLog has keep the records for Your character position.
- Server Logs for ranged physical attack has keep the Client+Server character position.
- Same large range magic has Unite the starting position.
- movement speed when no response from the server is received when relaxing the click to move. (80%->90%)
- When after selected Render, Disabled the Tab for switch battle mode on ChatBox in on.
- Non-Wizard class when received the magic damage by '暴風雪' will decrease double MP.
- Allows for more frequency detection of thieves-like click attacks.
- When Block on frequency detection will provide a message. "戰鬥技能無法使用的狀態." .
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