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伺服器將會在 2016-12-20 (上午11:00 - 12:00) 進行例行維護,在該段時間將會進行停機維修。
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" M7 C6 o$ l1 ^0 T) A" p變更項目 : 6 A6 P( ? A) q: c
8 }; P& b" I; [' O, I! S- 魔法快捷欄提升至 10格 (5->10)
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- 裝備記憶快捷鍵提升至 10組 ( ctrl + Number Pad 0~9 ): ^7 S: ]; C/ c
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- 降低 血之電擊 對其他玩家的命中率 (第4~6 Hit的每次命中率降低)
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0 k' r1 Q8 U) u- ~) M- 把 [懲罰計算器] 加入在重登保存數值中
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2 X1 p9 B3 D# j8 _, T& b- G# _1 q- 加入定時定量恢復 [懲罰計算器] 積分
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= 角色懲罰機制 =) F) u3 k6 z. g9 J5 j
由於玩家極力要求公平公證, 所以伺服器加入了違規懲罰記錄功能 ,
3 b0 r& o1 |3 }當玩家被偵測有可疑操作時 , 違規操作懲罰便會記錄起來。3 P+ h% \9 f/ T" ?# G
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9 O( Z: f" l, h4 B2 v6 t0 Q6 V3 O y被懲罰記錄後的影響 :
0 c/ Q3 C. ]3 |9 g) ~, B7 k角色被懲罰標記時, 移動速度、攻擊命中率、魔法攻擊命中率 便會下降按記錄下降 5~30%. ' @5 Z9 O4 V1 I6 B( o
所以當玩家標記後便會降低了移動速度。
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3 x0 G9 e' k# y. n4 {1 a被懲罰標記的原因 :
+ b6 [8 Y |- v9 E& ]/ H在遊戲中 攻擊頻率或連擊次數超出上限、移動時與伺服器記錄異常偏差 時系統會累積標記懲罰記錄。
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* 一般情況每次被標記懲罰時也會收到警告訊息提示6 N' T& @( ~3 Y+ ~
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+ i, C0 D3 ~! k9 t/ z4 d7 q懲罰標記恢復方式 :
& u1 k9 b3 Z. y w8 ~! N角色即使是死亡或登出也不會清洗被標記的記錄 , # z1 z" C9 U0 P) |" F
角色懲罰標記會每 1 分鐘恢復 1點 直至清除完成 。* m# l8 M3 @. g' k# B
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*角色登出後 15分鐘 便會清除該角色的懲罰標記。 + z' ~" y8 K" v* L( b# m% a
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7 B/ r; l3 s0 p, _9 _% ~7 x8 vDear Players,
4 A9 Q6 B' [; M/ T) Y9 c9 w1 xmaintenance works will be carried out at 11:00 ~12:00 on 2016-12-20 Service will not be available during that period of time.1 @' A; @1 W, [
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Changes :
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- Magic Memory bar increase to 10 slot.# V. u) W3 J. N5 k* Z5 R
- Equip Switcher Sets incresae to 10sets. (NumberPad 0~9): N9 w6 `( ?9 P
- Drecrease the HIT Rate when over of 4~6 hit for Blood Lightning.
. r8 \' T, P& x% e0 ~! S3 {1 Z- the 'Penalty Mark' will keep in the charactor record. (Re-login is not reset)7 p' ^9 O% E+ w
- Add the Recover timer for 'Penalty Mark'
2 r& x' Y+ x! O$ u= Penalty System = + R% `- d$ A, S& }& p9 ]
In order to fair notarization, we are created the illegal punishment function,
/ q5 W5 d+ y# C/ O+ i/ gWhen the player is detected suspicious operation, it will be recorded to reduce the player of the effectiveness.
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' Y) ~) G0 K- D3 F9 e0 }2 X. LEffect of After Punished Marking :
( ^% @0 z0 Z; L/ S% xWhen the role of punishment marks, the moving speed, attack hit rate, magic attack hit rate will drop down 5% to 30% decline in the record.
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2 L. t+ t" P9 {( u6 F" c' d$ FThe reason for being Punished Marking :
. B2 c8 Q$ v& z2 UIn the game, the Attack frequency / Amount of combot exceeds the upper limit / Movement speed is abnormal
3 H( r( E* Q! t$ Mthe system will accumulate the markup penalty record in the server.& T6 T* {! L C+ @
9 p2 x9 K0 k( U, ^9 g: I. ^' x* g* In general, you will receive a warning message every time you are marked for punishment
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To recover the Punished Marking :
9 g% s' P0 t0 g8 T+ W* l' MThe charactor does not clear the marked record even if it dead or logout,% Q5 D% H) J* m* M7 Q
The charactor 'Penalty Mark' will be restored every 1 minute until the cleanup is complete." H4 m7 k, \' \5 L
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* The character 'Penalty Mark' is cleared by 15 minutes after the character is signed out.
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