各位玩家:' ]- H1 }/ p6 D$ ]% z
伺服器將會在 2016-12-20 (上午11:00 - 12:00) 進行例行維護,在該段時間將會進行停機維修。
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變更項目 :
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' O6 \# v" J" E" b- 魔法快捷欄提升至 10格 (5->10)
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5 N7 s7 ~: V( T3 m& v! k# [- 裝備記憶快捷鍵提升至 10組 ( ctrl + Number Pad 0~9 )
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5 k" Q6 U% l7 A- 降低 血之電擊 對其他玩家的命中率 (第4~6 Hit的每次命中率降低)
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- 把 [懲罰計算器] 加入在重登保存數值中
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0 T- W4 L( c" u1 {- Z9 m/ B3 ~* L- 加入定時定量恢復 [懲罰計算器] 積分: ?. R' n# b* U1 B2 [# y1 P
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= 角色懲罰機制 =
% A- }8 } h6 y由於玩家極力要求公平公證, 所以伺服器加入了違規懲罰記錄功能 ,
+ s6 m/ T/ b# V$ d- B) G, M( W* k當玩家被偵測有可疑操作時 , 違規操作懲罰便會記錄起來。" v7 J* h6 G* s4 O# \* W
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被懲罰記錄後的影響 : 2 ]# C( E( Y6 @; j. m% B
角色被懲罰標記時, 移動速度、攻擊命中率、魔法攻擊命中率 便會下降按記錄下降 5~30%.
5 K% U! d" i3 E) j }4 s6 q8 r所以當玩家標記後便會降低了移動速度。, U) }3 B! r i, O* I' ~# f2 I# @: f
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被懲罰標記的原因 : $ a% Y3 ?' s" o. U& Z) Q6 E8 o
在遊戲中 攻擊頻率或連擊次數超出上限、移動時與伺服器記錄異常偏差 時系統會累積標記懲罰記錄。
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* 一般情況每次被標記懲罰時也會收到警告訊息提示
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懲罰標記恢復方式 :
. H9 Z# p: P! e. I& ?角色即使是死亡或登出也不會清洗被標記的記錄 , * d9 a* j( v3 c6 j
角色懲罰標記會每 1 分鐘恢復 1點 直至清除完成 。% r* _. |: O, h* ]3 c4 Z
/ n! f! ^8 R' \7 g r) M |( N0 X*角色登出後 15分鐘 便會清除該角色的懲罰標記。 ' s5 V7 {7 R, T3 y
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Dear Players, 4 g4 Z" u# f D, Y$ s+ ~/ d# n2 R
maintenance works will be carried out at 11:00 ~12:00 on 2016-12-20 Service will not be available during that period of time.) o$ T- r& a3 _& U/ G
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Changes : , a; E$ \+ M- E9 t4 @' v
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- Magic Memory bar increase to 10 slot.
7 c1 g; c: Y( r0 z- Equip Switcher Sets incresae to 10sets. (NumberPad 0~9)
7 h3 t+ Q1 W/ k) T) v& C- Drecrease the HIT Rate when over of 4~6 hit for Blood Lightning.. ]( m' @5 G; E( t9 H( i: H
- the 'Penalty Mark' will keep in the charactor record. (Re-login is not reset)
) q# c% |. S, g& R p$ k- Add the Recover timer for 'Penalty Mark'- }4 N7 ?$ N. A! V- l
= Penalty System =
# s C1 Y8 ], s5 CIn order to fair notarization, we are created the illegal punishment function,
# \4 q8 n8 X i/ E4 UWhen the player is detected suspicious operation, it will be recorded to reduce the player of the effectiveness." V5 y6 F; E) s4 r
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Effect of After Punished Marking :1 {$ B! f8 j- U. C5 t
When the role of punishment marks, the moving speed, attack hit rate, magic attack hit rate will drop down 5% to 30% decline in the record. j: \* L; C5 K1 l" k @
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The reason for being Punished Marking : / {- {& ?$ e0 p' K* G! k! v. h
In the game, the Attack frequency / Amount of combot exceeds the upper limit / Movement speed is abnormal4 c/ r, M" \" N, }* g- u
the system will accumulate the markup penalty record in the server.1 p7 V- [1 d5 j1 ?* A& |+ ~
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* In general, you will receive a warning message every time you are marked for punishment
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. ?5 Y u* v3 ?: _. z' n1 H6 vTo recover the Punished Marking :
. D2 Z( Y* I; [, f' G% bThe charactor does not clear the marked record even if it dead or logout,
. |* ?) D- ?" Y' e9 p, C9 x1 ?$ D u" gThe charactor 'Penalty Mark' will be restored every 1 minute until the cleanup is complete.! M, \: b9 e! ^0 e
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* The character 'Penalty Mark' is cleared by 15 minutes after the character is signed out.
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