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伺服器將會在 2016-12-20 (上午11:00 - 12:00) 進行例行維護,在該段時間將會進行停機維修。- z% P+ |7 y6 B! |0 R+ _
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變更項目 : + V) b9 _: g/ q3 _% X" H
. Z/ T+ O$ A2 w+ H7 e4 G+ \. `8 c- 魔法快捷欄提升至 10格 (5->10)
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- 裝備記憶快捷鍵提升至 10組 ( ctrl + Number Pad 0~9 ); f: Y9 \7 L) |8 x# C- c
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- 降低 血之電擊 對其他玩家的命中率 (第4~6 Hit的每次命中率降低)
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- 把 [懲罰計算器] 加入在重登保存數值中
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- 加入定時定量恢復 [懲罰計算器] 積分
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; V; r4 p2 R6 g' ^) V6 T= 角色懲罰機制 =' x1 O: ~& T* L6 } p. [7 d6 |
由於玩家極力要求公平公證, 所以伺服器加入了違規懲罰記錄功能 , . J- o6 R8 Q+ c. ]% z
當玩家被偵測有可疑操作時 , 違規操作懲罰便會記錄起來。2 ?' _9 p. `0 N2 j
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被懲罰記錄後的影響 : $ q. k) N8 d$ ^/ c& M, h2 _
角色被懲罰標記時, 移動速度、攻擊命中率、魔法攻擊命中率 便會下降按記錄下降 5~30%.
. ?, e# R! R: z- L/ I8 a$ `5 b/ V _所以當玩家標記後便會降低了移動速度。7 x+ d* }& l' x( Y
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7 S6 H5 _/ r% q& i被懲罰標記的原因 :
K7 J# a3 ?1 a: ~ C% M在遊戲中 攻擊頻率或連擊次數超出上限、移動時與伺服器記錄異常偏差 時系統會累積標記懲罰記錄。 i4 m( F0 J* z! d$ y1 m( A
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* 一般情況每次被標記懲罰時也會收到警告訊息提示! Z C: U J1 R9 e, t7 ~
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懲罰標記恢復方式 : 5 y- l2 x! H0 l* k* |/ Q2 o
角色即使是死亡或登出也不會清洗被標記的記錄 , B' n6 g) I) J( J9 n
角色懲罰標記會每 1 分鐘恢復 1點 直至清除完成 。2 n+ I4 i6 i# V I; E
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*角色登出後 15分鐘 便會清除該角色的懲罰標記。 7 r8 a0 k( ?! h+ b9 f
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; a* _; _( C5 P: u. j" t7 IDear Players,
/ S' p+ L/ q3 z1 }maintenance works will be carried out at 11:00 ~12:00 on 2016-12-20 Service will not be available during that period of time.9 F; u' J- O! r7 C. m
; V2 _7 S$ y- D2 |8 c) K( RChanges :
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- Magic Memory bar increase to 10 slot.' |2 J+ E* d; u- Q% a# O
- Equip Switcher Sets incresae to 10sets. (NumberPad 0~9) s4 z: i1 G$ [- P, M5 X1 M7 g0 r
- Drecrease the HIT Rate when over of 4~6 hit for Blood Lightning.
" t7 f# E: `: y% C0 j, i* v- the 'Penalty Mark' will keep in the charactor record. (Re-login is not reset). P6 n' N+ }# t2 { V) s: g
- Add the Recover timer for 'Penalty Mark', l3 ^, `, V7 V# y
= Penalty System =
# I* z/ e3 W( [" m7 zIn order to fair notarization, we are created the illegal punishment function,
: ^9 D% N( j, ]1 oWhen the player is detected suspicious operation, it will be recorded to reduce the player of the effectiveness.
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Effect of After Punished Marking :
3 q4 c& F+ Q2 v8 u5 A: A' GWhen the role of punishment marks, the moving speed, attack hit rate, magic attack hit rate will drop down 5% to 30% decline in the record.
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The reason for being Punished Marking : ; f: o7 a: v3 m: E/ n; q
In the game, the Attack frequency / Amount of combot exceeds the upper limit / Movement speed is abnormal
" j6 A; B; w$ i. Z: O7 s, u$ y8 wthe system will accumulate the markup penalty record in the server.
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, O+ o% \, |, j* In general, you will receive a warning message every time you are marked for punishment3 a/ J: Q1 {( F% k$ g
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5 Q4 L( [$ \+ @1 pTo recover the Punished Marking :
0 X4 U M, v$ N8 R8 t. JThe charactor does not clear the marked record even if it dead or logout,, s& a; r- F6 w3 l- d' r0 ~- c
The charactor 'Penalty Mark' will be restored every 1 minute until the cleanup is complete.6 P, P& g7 M( a% F& n2 R
9 p8 @% n9 N, f5 ]) Y" ?* The character 'Penalty Mark' is cleared by 15 minutes after the character is signed out. % ]- l# t" Q0 D
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