各位玩家:
+ F: P' m; s$ v1 D伺服器將會在 2016-12-20 (上午11:00 - 12:00) 進行例行維護,在該段時間將會進行停機維修。6 T8 r8 N, @" ~7 e5 ^
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$ N5 Z" A4 \' v3 v3 b* ?變更項目 : - Q% H5 Y& m2 O& n, j/ a
0 p% W" e; @8 n) T: B: @2 k- 魔法快捷欄提升至 10格 (5->10)
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) {2 G% b/ L% x* X# r- 裝備記憶快捷鍵提升至 10組 ( ctrl + Number Pad 0~9 )
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- 降低 血之電擊 對其他玩家的命中率 (第4~6 Hit的每次命中率降低)
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- 把 [懲罰計算器] 加入在重登保存數值中% s; M/ ?: Y E: ?- f/ L
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- 加入定時定量恢復 [懲罰計算器] 積分
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. w1 x% s$ ]3 W- L/ M9 L& w Q2 F= 角色懲罰機制 =2 ]8 I4 P0 ]. l' Z
由於玩家極力要求公平公證, 所以伺服器加入了違規懲罰記錄功能 ,
! ^3 [7 A7 f \8 m0 t q. m/ t" ]0 z當玩家被偵測有可疑操作時 , 違規操作懲罰便會記錄起來。+ g. O; Y7 H; j' J! z3 D0 @+ f* {
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被懲罰記錄後的影響 :
, w' T5 w6 R7 a5 y1 R角色被懲罰標記時, 移動速度、攻擊命中率、魔法攻擊命中率 便會下降按記錄下降 5~30%.
& x0 F5 u I3 S# ?! [+ Y所以當玩家標記後便會降低了移動速度。+ K4 O( I& y3 F. h9 z
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被懲罰標記的原因 : # g6 S' Z6 ^6 z
在遊戲中 攻擊頻率或連擊次數超出上限、移動時與伺服器記錄異常偏差 時系統會累積標記懲罰記錄。* @) ]* f1 c8 ^ ?5 d# Y7 ^1 m
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* 一般情況每次被標記懲罰時也會收到警告訊息提示
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懲罰標記恢復方式 :
: @. S- Q) m/ _; w* @角色即使是死亡或登出也不會清洗被標記的記錄 , ( G7 u( o+ p" j) O9 A
角色懲罰標記會每 1 分鐘恢復 1點 直至清除完成 。
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5 a1 J' w' {6 s: i/ W- u1 s; |*角色登出後 15分鐘 便會清除該角色的懲罰標記。
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! M: o: |. o% V$ n$ G6 C5 X4 DDear Players, ( f/ C, n9 }6 ]9 W9 R; {9 f
maintenance works will be carried out at 11:00 ~12:00 on 2016-12-20 Service will not be available during that period of time.0 j- D3 U$ x/ {9 s
* D& J" \+ _- X" m5 sChanges :
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- Magic Memory bar increase to 10 slot.
" V* m/ U3 U, B/ o# E1 z- Equip Switcher Sets incresae to 10sets. (NumberPad 0~9)
7 b+ N: ]3 a& M9 G/ X+ A6 n- Drecrease the HIT Rate when over of 4~6 hit for Blood Lightning.
% d1 D+ ~* N$ z6 \- the 'Penalty Mark' will keep in the charactor record. (Re-login is not reset)/ s g! `, g" E' t( V
- Add the Recover timer for 'Penalty Mark': T5 M5 C8 B2 u
= Penalty System = . G( e- `9 e5 u8 Q
In order to fair notarization, we are created the illegal punishment function,
: K- v; P) R) i# w9 Z8 UWhen the player is detected suspicious operation, it will be recorded to reduce the player of the effectiveness.
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Effect of After Punished Marking :( Q$ a( V$ U8 J2 Y4 h1 C: c
When the role of punishment marks, the moving speed, attack hit rate, magic attack hit rate will drop down 5% to 30% decline in the record. t$ v0 t! i& l9 z) [7 B/ y
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The reason for being Punished Marking :
4 [5 x: {" {; g) B: A/ iIn the game, the Attack frequency / Amount of combot exceeds the upper limit / Movement speed is abnormal- i: Y$ |8 X/ ?9 t/ h( T
the system will accumulate the markup penalty record in the server.
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5 ^9 R+ r2 s: B* In general, you will receive a warning message every time you are marked for punishment5 u5 Z/ x6 N* [8 ?1 l
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To recover the Punished Marking :
( v1 j" B, A1 @& B( f1 B4 w; hThe charactor does not clear the marked record even if it dead or logout,
9 l/ f, O% k& B* Y! v+ iThe charactor 'Penalty Mark' will be restored every 1 minute until the cleanup is complete.
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* The character 'Penalty Mark' is cleared by 15 minutes after the character is signed out.
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