守護石設定 | Config of Nation Stone
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[中文名] | [英文名] | HP | 物防 Physical Defensive | 魔防 Magic Defensive | 最終守護石 | Final Guard Stone | 9999999 | 50% | 90% | 守護石 | Guard Stone | 9999999 | 50% | 80% | 城門 | Castle Gate | 9999999 | 50% | 80% |
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! i$ m X/ d0 F" Q* X r傭兵立場設定 | Config of Mercenary stance
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伊斯不再局限選擇的隊伍立場,無視原註當戰場統一需結盟弱者討伐的設定。. v5 O' Q% @5 X* u
Yllse is no longer to limits they choice of Mercenary team , Ignoring the original note when the All WarField is onwer by one nation is needs to a weaker crusade.) N$ J# e1 o/ J' J# `
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' f1 s8 r# G1 l高階國戰部隊屬性附加 | Rare Bonus for Squad 9 I% D* l' _1 {9 g. M9 P
' T% A* T2 v0 Z7 K+ s. o( T在國戰開始前國戰隊伍會隨機抽取 3 項隨機屬性,玩家只要加入該隊伍,
' D0 i5 T" F8 q: b3 ]在進入戰場後將會取得該屬性的附加戰鬥力。
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When Preparation of Squad , the system will provide three Rare effect for each Squad.
$ v; Z$ q: w" _# {/ ~; N ~0 C1 O. OAll squad is re-random on each nation war, the Squad Rare is needed join the Squad before the war .
" Q# t5 B& v2 y: qWhen you success to join the Squad , enter the war area will enable that rare effect.7 v2 w, x9 v' F7 Z: c' a3 a
' o+ m& ]+ ]& m$ Z# ^5 nEnglish Name | 中文名稱 | Force | 物品傷害力 | Distant | 長距離攻擊增加 | Hardest | AC 數值 | Smart | 物理性攻擊的回避率 | Magic Vigor | 巫師系傷害力 | Nature Vigor | 祭司系傷害力 | Critical | Critical 傷害力機率 | Evasion | 攻擊魔法迴避率 |
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5 T7 V/ z% a* B# h3 k高階國戰部隊屬性級別運算 | Rare Grade Level for Squad
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1 n. K! ^6 P3 }, j' o& O% p國戰附加的屬性級別依照部隊的參加人數、部隊在戰場人數. (不加入隊伍而參戰是無法取得部隊加成), O( ~7 `* m& a8 Z
The Grade of Squad Rare is considered the amount of Squad party member on the Nation WarField.# Y, {/ A7 |$ l+ ]2 e2 b
(Without Squad Join is not enable Squad Rare effect.). o; I! s" q2 ~
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防禦國 Defencer :
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- Grade 2 = 5 ~ 10
- Grade 3 = 11 ~ 15
- Grade 4 = 16 ~ 20
- Grade 5 = 21~. @5 m8 H: L7 M I, Z
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, \; j+ @2 o; }' Q5 ?0 Z& Y攻擊國 Attacker :
5 k1 F- Y2 R3 v- Grade 2 = 1 ~ 4
- Grade 4 = 5 ~ 10
- Grade 6 = 11 ~ 15
- Grade 8 = 16 ~ 20
- Grade 10 = 21~
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5 z) ?; ~; p2 I8 H& R* H/ w* 當三大國戰場擁有權被統一,攻擊部隊附加的 Grade Lv 強行提升至 Grade 15.
" c/ j4 A8 |* m+ ~' k1 ]: A0 Q) _ When Possession of Three Nation WarField have been Unite , The attacker has force the Squad Rare Grade to G15.
' p5 F. K- V* r& O* 附加的屬性效果會佔用特武的 Grade , 建議參加時選擇一些自己沒有的屬性。
$ z# v3 E9 J% O2 b Squad Rare is counter in Rare Grade , Suggested to choose the Squad Team is without that rare of your equip.
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高階國戰戰場結算公式 | New Advanced Nation War Result
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貢獻值取得方法 Get Contribution* x/ \! z9 }$ |# r
- 殺敵 Kill Enemy +1
- 復活友軍 Resurrection allies : Contribution +1
- 破門 / 破石 Break the Gate / Stone : Contribution +5 (週邊成員 Contribution : +3)
- Max = 40
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$ M. ?+ D' U- e; [/ L% b+ N戰勝 | Victory . w" M% ~* y' [' O3 `, m
- Fame : 30 + ( 貢獻值 Contribution X 3 )
- EXP : 殺敵數、指揮官、部隊長
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戰敗 | Defeated. M7 P2 W) v! E7 X- Z
- Fame : 10 + ( 貢獻值 Contribution)
- EXP : (殺敵數、指揮官、部隊長 ) / 2; ^. i5 ~6 P& d
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6 L) K6 B( ]5 s% U+ C! P項目即時獎勵 (週邊成員) | Reward
0 i( e" K/ B) A: {+ O" I- 城門 Gate : 10 Fame
- 守護石 Stone : 15 Fame
- 最終守護石 Final Stone : 40 Fame7 \' _0 h3 k$ w; e6 \7 e
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* 成為 指揮官、部隊長 有額外較高 EXP 增加。
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高階雪原戰場結算公式 | New Advanced Snow War Result
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) v. t% Z. X+ K7 A. x, T貢獻值取得方法 Get Contribution/ P1 [; O" K" C7 m7 M8 t5 E
- 殺敵 Kill Enemy : Contribution +1
- 復活友軍 Resurrection allies : Contribution +1
- 破門 / 破石 Break the Gate / Stone : Contribution +5 (週邊成員 Contribution : +3)
- Max Contribution = 40
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2 l# ~8 l, p$ X' g( m& w# j4 E戰勝 | Victory ) _% }8 g$ E) \0 g
- Fame : 30 + ( Contribution X 3 )
- EXP : 500W + (Contribution X 200W) ; Max 2000W。2 n+ a# O. n$ e8 u8 O
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和局 | Draw ( 沒有一方能擊破最終石 )- e: W3 z$ s7 Y
- Fame : 20 + ( Contribution X 2 )
- EXP : 400W + (Contribution X 100W) ; Max 2000W。$ y& j; g6 C0 R5 u0 x6 s5 \, ? j
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戰敗 | Defeated* y$ k5 b* c+ B. Q- w
- Fame : 10 + ( Contribution X 2 )
- EXP : 300W + (Contribution X 70W ) ; Max 2000W。
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項目即時獎勵 (週邊成員) | Reward* ~' Q5 t q6 Q! m, U9 M& w
- 城門 Gate : 10 Fame
- 守護石 Stone : 15 Fame
- 最終守護石 Final Stone : 40 Fame7 O7 [7 f' L2 v
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7 @" l1 h% x4 V/ R9 Y秘密地區位置 | Secret Area ) F' l, u+ @6 v- u( s5 N
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( Q6 ?# c# O+ ]3 D! y- H- 斷魂山戰場 Mountain Warfield (76,156)
- 烽火平原戰場 Pairie Warfield (372.519) (521.388)
- 白骨島戰場 Island Warfield (126,234)
- 雪原戰場 Snow Warfield (260,190) ( 需 Contribution 10以上 )% z7 Y; Y, N# C+ O
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