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/ s. |. \- {' |3 O2 B/ yDear Player:
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% D. _- A3 ]0 R) M. \Due to the frequent complaints received in recent days, " j* ~! U+ N; ^" ^+ u/ e
these annoying events have caused headaches for both players and GM.
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It is now decided that the following changes will be implemented during the next maintenance period:
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1. Remove the 'Anthem' magic for NK consumption (Anthem Failure)7 G+ n$ x; P: v6 E" Z* W
2. NK will not deduction on death. ( When death will NOT decrease 10 NK ); c" }) u+ ]4 d% h
3. Death in NK will NOT Drop EXP, Equip , Tac.4 \* m' V/ @! ]) d4 u
4. Player cannot attack action when the NK value is higher than 20+.¡@" K* n, [/ x, T w
5. All internal Map of Nation when PK will have NK.
9 `, x+ l* q b/ _6. Will not add the NK on Kill the Guards .
/ X* i( l2 { ~9 I7. Will move to home town when End of LocalWar on Zone 2,3 for Internal Map of Nation9 ?3 H, d, I }
7 n/ ^+ b( M0 i9 h iTo Reduce the NK method will only 'Online the Character and Wait in city' , Other player can Attack or Kill the Prisoner.
A* n" o( [$ D, [In the future may be will provide the ItemMall item for Clear NK.! h1 K0 s3 s& n1 ?+ ]) X
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