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2. ¨¤¦â¦³ NK ®É ¦º¤`®É¤£·|¦©´î NK È ( §tNK®É³Q±þ¤£·|¦©10NK )
% w1 Y) E# e# G3. ¨¤¦â§t¦³ NK ®É¦º¤` ¤£·|±¼¸¨ EXP ¡B¾Ô§Þ¡B¸Ë³Æ: U6 q4 ?1 _8 V& T4 s: {
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6. ±þ¦ºÄµ½Ã±N¤£·|³y¦¨ NK È/ B* q; v, q0 M8 l0 p: S9 ~$ l& D) h2 n
7. Ãä¹Ò¾Ôµ²§ô®É ©ó 2¡B3°Ï ªº°Ñ¾ÔªÌ·|¶Ç¦^¥D«° (¤£¥Î¦A¦Û±þ¦^«°)
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7 o+ i3 A$ O3 D- WDear Player:
. z, Z- }' j2 _1 X1 V/ N- Y
1 ^3 X( U: z) a: T9 j! M' LDue to the frequent complaints received in recent days,
1 m* ]' D5 R8 ythese annoying events have caused headaches for both players and GM.. |! D! ]0 A/ L' \
9 o$ m, Q" {0 c! E7 h- B5 E& F" pIt is now decided that the following changes will be implemented during the next maintenance period:
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9 x8 c- P8 u6 A$ l1. Remove the 'Anthem' magic for NK consumption (Anthem Failure)) g; s8 I0 g) C& _
2. NK will not deduction on death. ( When death will NOT decrease 10 NK )/ M: b/ v; H0 ?
3. Death in NK will NOT Drop EXP, Equip , Tac.
% F# y2 y) I- ~- P# f) B4. Player cannot attack action when the NK value is higher than 20+.¡@
. m% Z Z, Y4 R9 y; ~5. All internal Map of Nation when PK will have NK.
& \ V* \# F5 U5 }6 `6. Will not add the NK on Kill the Guards .6 `: x0 u, M/ d: Y% |0 R
7. Will move to home town when End of LocalWar on Zone 2,3 for Internal Map of Nation
2 `. _7 o: i9 F' p4 H7 ~6 I* A* [. p8 y
To Reduce the NK method will only 'Online the Character and Wait in city' , Other player can Attack or Kill the Prisoner.
% j* k5 i9 f- D: j2 GIn the future may be will provide the ItemMall item for Clear NK.2 y: y( u! s, ]" e/ y7 F5 E- J8 E
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