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Dear Player:* W; Q2 }% O O3 U) J. X( Y
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Due to the frequent complaints received in recent days,
" O& G* X4 ^2 t: k) ethese annoying events have caused headaches for both players and GM.
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It is now decided that the following changes will be implemented during the next maintenance period:. q. {5 S# `9 [# l7 c
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1. Remove the 'Anthem' magic for NK consumption (Anthem Failure)
& J+ t, B: E2 u4 ?* F1 R; A' ?2. NK will not deduction on death. ( When death will NOT decrease 10 NK )
2 x0 x8 G9 ^: S7 Z3 B3. Death in NK will NOT Drop EXP, Equip , Tac.
3 R, T( y7 b9 F, Q$ T# r5 E4. Player cannot attack action when the NK value is higher than 20+.¡@6 t, R3 M0 B% ^& `/ S
5. All internal Map of Nation when PK will have NK.
; n* q: H9 n7 o; r0 s' k; e3 L; W3 E6. Will not add the NK on Kill the Guards .
- K& \( u/ W$ S7. Will move to home town when End of LocalWar on Zone 2,3 for Internal Map of Nation
5 ]: l1 d. D r5 h/ R& I# p/ k
8 }' B9 q+ x5 \) t' U3 `2 N# ?To Reduce the NK method will only 'Online the Character and Wait in city' , Other player can Attack or Kill the Prisoner.
( ]7 y$ Q9 l1 b6 S+ nIn the future may be will provide the ItemMall item for Clear NK.' Z8 C$ A8 ^$ j" j* M* z7 O/ x: A! h r
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