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Dear Player:
7 A) k# W) f3 c0 s( l+ s
$ `/ a' G% u0 q; Y' ?Due to the frequent complaints received in recent days, 6 ?6 y- u8 U; }; }8 B
these annoying events have caused headaches for both players and GM., I* S5 \1 r& ` D! v& {6 x! b
" X) } r8 R+ q1 gIt is now decided that the following changes will be implemented during the next maintenance period:
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0 D: a; h& M. ~$ n3 v& w: V1. Remove the 'Anthem' magic for NK consumption (Anthem Failure)% y0 S) ~3 [+ S+ {2 p
2. NK will not deduction on death. ( When death will NOT decrease 10 NK )& Q* L+ l3 Y! N- l4 m
3. Death in NK will NOT Drop EXP, Equip , Tac.3 }8 n; y4 Q, J' c: a& ?
4. Player cannot attack action when the NK value is higher than 20+.¡@
' U! E- l9 B) G/ l9 N: w5. All internal Map of Nation when PK will have NK.
* j: N' Q4 f( d- q% C9 [. n$ S& ~1 U6. Will not add the NK on Kill the Guards .
) ~ P; C1 e) G9 W7. Will move to home town when End of LocalWar on Zone 2,3 for Internal Map of Nation
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To Reduce the NK method will only 'Online the Character and Wait in city' , Other player can Attack or Kill the Prisoner.
/ [' K3 k& I$ z! L6 @& A9 rIn the future may be will provide the ItemMall item for Clear NK.
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