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) ?( ^% l1 A$ H! `Dear Player:- O" X) h# V. n4 {) ?
+ }# Z8 v# d' V4 y* w: c0 TDue to the frequent complaints received in recent days,
* b! s7 c9 a J! I5 X& T/ wthese annoying events have caused headaches for both players and GM.
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It is now decided that the following changes will be implemented during the next maintenance period:
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1. Remove the 'Anthem' magic for NK consumption (Anthem Failure)
- U4 O- L8 a5 A; M) B# O/ E" Q- X" S2. NK will not deduction on death. ( When death will NOT decrease 10 NK )& S y# _% F8 u3 G
3. Death in NK will NOT Drop EXP, Equip , Tac.
$ g$ r6 T8 f2 _ E7 }7 D4. Player cannot attack action when the NK value is higher than 20+.¡@
9 L- b2 z$ `3 D9 ?4 S5. All internal Map of Nation when PK will have NK.
6 Z$ T# W% ~: f$ V0 n1 T$ }0 M6. Will not add the NK on Kill the Guards . o$ l9 L0 B7 B& d, M5 X. N
7. Will move to home town when End of LocalWar on Zone 2,3 for Internal Map of Nation
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p. D+ f1 h/ X' Z4 p: @' v2 FTo Reduce the NK method will only 'Online the Character and Wait in city' , Other player can Attack or Kill the Prisoner. " E) A7 O. z0 Z1 r1 B8 ^: _
In the future may be will provide the ItemMall item for Clear NK.( @1 W B1 f. |
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