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- z1 N- W! L6 A4 `Dear Player:
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: D1 I; G! f0 l1 r; IDue to the frequent complaints received in recent days,
r6 @* e _, L# V+ e8 }these annoying events have caused headaches for both players and GM.
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It is now decided that the following changes will be implemented during the next maintenance period:
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1. Remove the 'Anthem' magic for NK consumption (Anthem Failure)& c( g3 w4 P5 Z. A( B
2. NK will not deduction on death. ( When death will NOT decrease 10 NK )$ k2 U9 V% p3 h0 d; @
3. Death in NK will NOT Drop EXP, Equip , Tac.
M7 Q0 X- z" i9 g/ K4. Player cannot attack action when the NK value is higher than 20+.¡@
- \. Q( y! _8 J* T( H3 E5. All internal Map of Nation when PK will have NK.1 S- |% f4 Q9 [6 `* }* A) g3 J% h
6. Will not add the NK on Kill the Guards .4 Y5 |8 b; |0 |5 s
7. Will move to home town when End of LocalWar on Zone 2,3 for Internal Map of Nation6 P9 c; c( p0 e# {
( a9 E- h, B2 l- f" j2 A! {To Reduce the NK method will only 'Online the Character and Wait in city' , Other player can Attack or Kill the Prisoner. ( c, g! z# q. i3 c
In the future may be will provide the ItemMall item for Clear NK.
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