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1 ~5 X2 s& t! s6 eDear Player:
2 T. o0 o9 M/ {' E+ T* t& g$ }) k( |( \" B0 B+ j# w. |, D- n% {/ L
Due to the frequent complaints received in recent days,
/ p) n& {% ^; @: h3 ?2 c7 l2 mthese annoying events have caused headaches for both players and GM.
8 x8 B& S2 @/ g2 M4 F; T; _' L, n a: E2 C
It is now decided that the following changes will be implemented during the next maintenance period:
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1. Remove the 'Anthem' magic for NK consumption (Anthem Failure)
7 M; {( d. d/ j$ L8 {2. NK will not deduction on death. ( When death will NOT decrease 10 NK )
0 I3 c6 ^: V, J( w2 L3. Death in NK will NOT Drop EXP, Equip , Tac.
, T" ` j# }6 I7 H: x4. Player cannot attack action when the NK value is higher than 20+.¡@$ M9 w0 |2 _: T3 V5 o
5. All internal Map of Nation when PK will have NK.6 I; `/ r! M! a! [- J1 r
6. Will not add the NK on Kill the Guards .. i- u! J, t4 O7 o% [, N7 Z7 G5 m
7. Will move to home town when End of LocalWar on Zone 2,3 for Internal Map of Nation
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To Reduce the NK method will only 'Online the Character and Wait in city' , Other player can Attack or Kill the Prisoner.
# W a) f/ x3 Y/ ]' M0 C- iIn the future may be will provide the ItemMall item for Clear NK.
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