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Dear Player:0 [6 L- J) O( F P! [# K6 l: I
2 N) I+ G3 k: LDue to the frequent complaints received in recent days, * g3 q, B4 Z% D; F; u9 W9 J/ I3 @
these annoying events have caused headaches for both players and GM.
7 {3 M4 h2 j$ N5 h2 t9 w% {9 r4 H/ C
It is now decided that the following changes will be implemented during the next maintenance period:
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1. Remove the 'Anthem' magic for NK consumption (Anthem Failure)+ f% I5 C; L5 W/ V- L& N6 N/ O, ~
2. NK will not deduction on death. ( When death will NOT decrease 10 NK )
+ l0 A9 ~, u; {& g3. Death in NK will NOT Drop EXP, Equip , Tac.
! W. J$ l2 |. g, M4 W4. Player cannot attack action when the NK value is higher than 20+.¡@
, a/ r8 l. }5 ^9 }* K5. All internal Map of Nation when PK will have NK.% u0 i9 \. U% t4 Y3 h( R: N$ U
6. Will not add the NK on Kill the Guards .
* @+ ~; l. h/ H8 r7. Will move to home town when End of LocalWar on Zone 2,3 for Internal Map of Nation
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9 {( F- ]5 S$ s7 s& M0 V* I/ lTo Reduce the NK method will only 'Online the Character and Wait in city' , Other player can Attack or Kill the Prisoner.
4 i& y7 x6 Y- y) q, e7 o" }; ZIn the future may be will provide the ItemMall item for Clear NK.
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