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個人Points:84657   Rank: 9Rank: 9Rank: 9  管理員

文章日期:2019-5-14 00:23:43


各位玩家:. k& Q7 T# \: Y' I- X8 Y* m( {* O
伺服器將會在 2019-05-14 (上午11:00~13:00  ) 進行例行維護,在該段時間將會進行停機維修。
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變更項目 : + W2 l5 ?0 [4 T, O

' s: H5 [6 D. m2 n4 M- 取消上週的測試項目 : 取消戰鬥技能可直點向目標按右鍵。3 z0 k2 m* D) k5 H- V
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- 點擊移動時會額外檢查路線的位置能否移動. 降低轉圈問題。" Q. w3 \7 u. h4 q2 B. H
   (暫時未知這個改動會否造成額外不良影響,如有相關的意見體驗也歡迎與我們聯絡)  @1 [$ b4 L4 H( w/ `- x

! F0 c  \! S- b6 R2 c% @1 ~- BattleLog / ChatLog 的時間 (時:分:秒) 跟隨伺服器時間9 {" n4 V9 _8 ~9 o3 Q/ |! c
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- 優化縮短 登入、登出 的載入時間.$ P4 E# ?  B, h. l  b
   (如果因為新版本而遇上登入困難,請向我們聯絡以便跟進。)+ Z' o/ ?  b# n$ _0 y2 C

2 i' O: z6 S9 \- 登出 的再次登入的冷卻時間內按下登入會顯示提示訊息。9 T7 ^( }- z, L. M- L
  (避免用戶認為按下登入後無反應)& a  W* g. t+ k3 K! n
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- 受到物理攻擊傷害時 同步顯示受傷害的數值。 (取消緩存後才顯示的機制)0 h) J& J; O# i9 s, A
   (部分玩家反映受攻擊時顯示攻擊數值有輕微延遲 , 由於物理攻擊傷害的數值顯示並非在相同時段顯示, 可能會因為電腦較慢而顯示較慢。)+ ?) k6 g/ _2 v
   [原版]  接收受攻擊訊號  ->   顯示受攻擊的訊息 、受攻擊的傷害值緩存  ->  每 0.2秒 刷新已緩存數值  [顯示傷害數值  / 更新血條].
7 @# X# ^1 x$ f, i7 O' b   [新版]  接收受攻擊訊號  -> 顯示受攻擊的訊息、受攻擊的傷害值緩存、顯示傷害數值  -> 每 0.2秒 刷新已緩存數值 [更新血條].
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    * 更新血條 維持緩存後才刷新的模式 , 避免改動後有不良副作用.
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Dear Players,
0 e4 C  h8 F0 k) C+ Z$ ~maintenance works will be carried out at 11:00~13:00  on 2019-05-14 Service will not be available during that period of time.9 A: {9 \8 ?' ]3 e. L* ?

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, g4 y7 Y# j7 sChanges :
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: R6 Q1 p: a1 l- Cancel the last week trial object : Allow Right on the target to execute the <Combat Skills>* b  S0 T  G# P% m: C

( P* Q$ X. |1 N" n- Click the Move character will double check the walking route. ( Adjust the running circle problem).
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- BattleLog / ChatLog  in Client will used the Server Time.
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7 H" t, {0 V* D2 Q- Adjust the Startup , Login and Logout loading time.
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) d  |* v+ F! r) R- Re-Login in Freeze time will show the Message hint . : r* l7 _1 o. _5 @7 g( W. J
   ( Tell the user know in freeze time, is not no response. )
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- Damage Value of physical attack is displayed synchronously on damage signal received. ( non buffer for displayed )* ^4 }1 A- J1 ]' i- `2 |% }7 |
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個人Points:84657   Rank: 9Rank: 9Rank: 9  管理員

文章日期:2019-5-14 00:38:36


我們已得知雙究風的問題,  也得知從前的究風低命中率在上週的 <放寬點擊次數> 時修復了變了 100% 發動率 ,
% f0 O: f  a- `/ I1 R2 L7 {在必要時我們會計劃為  究風 使用時 保留採納 <不放寬的點擊次數> 或是 <額外為究風追加只有 50% 的成功發動率> 或是 <不能卡雙究風的修復>.
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我們不建議任何玩家抱著 是 100% 發動成功的心態去配裝備.
9 P; m3 V4 `$ Q6 m6 S# a我們也會繼續觀察  <放寬點擊次數>  帶來的 優點、缺點 而作出調整。3 P1 n& \1 U1 a4 `8 Y3 N

Comment

戰神阿瑞斯  希望觀察後的結論是好的,不然戰士真的要吃土了  !detail! Reply Post on 2019-5-16 16:06
s100900  或是 戰士滅亡之路  !detail! Reply Post on 2019-5-14 11:41
juliushui  細草,我同會員都有些少睇唔明 是否中間有些地方筆誤?  !detail! Reply Post on 2019-5-14 10:56
uk6330  english plz  !detail! Reply Post on 2019-5-14 00:52
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個人Points:265   Rank: 3Rank: 3  中級會員

文章日期:2019-5-14 00:52:33


細草 posted on 2019-5-14 00:38
1 R0 Y, |! b! {% [我們已得知雙究風的問題,  也得知從前的究風低命中率在上週的  時修復了變了 100% 發動率 , ! m9 ^  t! s# i4 P3 R
在必要時我們 ...
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english plz
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個人Points:84657   Rank: 9Rank: 9Rank: 9  管理員

文章日期:2019-5-14 01:00:01


We have already received about the problem of double extreme wind , and we also know that the previous low hit (success) rate was fixed in the last week's <Relaxed Permissible  Clicks> and changed 100% success hit rate.7 @, V3 f4 v# K0 i  c' _
When necessary, we will plan to use the <Return old Permissible  Clicks> or <Additional 50% successful launch extreme wind> or < fix the double extreme wind limit>.+ |5 v- m! y7 r" s, V# p1 c5 d
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We don't recommend any players to made a equip is think that is 100% success hit rate of Extreme Wind.
! h) H- @  m* pWe will also continue to observe the advantages and disadvantages of  <Relaxed Permissible  Clicks>  to make adjustments.

Comment

uk6330  What's wrong with Double Extreme Wind? I'm not sure that the inspection last week turned out to be 100% successful. Double Extreme Wind, not just a single Extreme Wind, depends on an individual'  !detail! Reply Post on 2019-5-14 11:26
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個人Points:304   Rank: 3Rank: 3  中級會員

文章日期:2019-5-14 10:56:40


細草 發表於 2019-5-14 00:38 ! c6 B3 I0 h  L
我們已得知雙究風的問題,  也得知從前的究風低命中率在上週的  時修復了變了 100% 發動率 , ! M" v2 K+ N, r4 W% H, {
在必要時我們 ...
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細草,我同會員都有些少睇唔明& V1 y. O; i2 x8 ?- \
是否中間有些地方筆誤?2 R* [5 j( T% G4 x! C
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個人Points:265   Rank: 3Rank: 3  中級會員

文章日期:2019-5-14 11:26:52


Last edited by uk6330 on 2019-5-14 11:31 \n\n
細草 posted on 2019-5-14 01:00 ' b$ n' m! U, Z1 w& s
We have already received about the problem of double extreme wind , and we also know that the previo ...

( n9 ]) p6 H) A! _( ~What's wrong with Double Extreme Wind?- W3 F* N% e. y0 K3 S% [$ A# ~

& i% G- J  ^* r) S* Z2 XI'm not sure that the inspection last week turned out to be 100% successful.. l0 ~3 f9 C, }5 m) V: [

3 }. \, U$ y" O3 N% t0 i( b" fDouble Extreme Wind, not just a single Extreme Wind, depends on an individual's ability to manipulate, regardless of their success rate.
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2 @% L! Z6 j5 ^" p3 gThese days, users' equipment has been improved on average, so it's not easy to kill without using Double Extreme Wind.
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- E* P! d; G, \" Y! `8 D! CMoreover, there are far more deaths in Double Extreme Skill of Archers and Thieves than warriors killing enemies with Double Extreme Wind.6 Q8 h! R. X: T. u: o

) E7 c$ a  D1 P1 b) EIf you're going to restrict Double Extreme Wind, limit not only warriors, but all archers and thieves.4 p" G9 O+ j! e# `
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<Relaxed Permissible Clicks> Patch is a patch that has benefited not only the warrior but also all other jobs.
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Why only warriors? If you need action, restore the Relaxed Permissible Clicks patch.: j* [3 V' {! t7 x

  E- b8 m. o9 X/ d- l2 B$ W9 U7 tIt is nonsense to restrict Double Extreme Wind.
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, A- {* E. B* ?  l8 [Extreme Wind is the flower of warriors. If you adjust like that, there is no reason to be a warrior.% y  q4 F! g( b! a! J7 }

& H6 F- H. [$ |2 a2 V8 ]The more I look at this server, the more I only care about archer and thief long distance jobs and I seem to hate other jobs.
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個人Points:766   Rank: 4  高級會員

文章日期:2019-5-14 11:41:10


細草 發表於 2019-5-14 00:38 ) }1 H8 f! E  F9 J: F5 j
我們已得知雙究風的問題,  也得知從前的究風低命中率在上週的  時修復了變了 100% 發動率 , 4 p0 i) f6 L3 {- J1 T
在必要時我們 ...
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<額外為究風追加只有 50% 的成功發動率> 或是 <不能卡雙究風的修復>% n& E, ?9 J9 _, Y

0 ]0 q5 |: u( x戰士滅亡之路8 q' T$ e" j2 O0 C- f
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個人Points:195   Rank: 2  註冊會員

文章日期:2019-5-14 11:44:39


这几天练级盗贼正常使用
! [8 z, ^" ~0 K冰暴都会跳出攻击超过许可, p$ S& f+ T1 a5 d# U/ v7 v
这个能否调整一下
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個人Points:265   Rank: 3Rank: 3  中級會員

文章日期:2019-5-14 11:55:28


Warrior comrades, please wake up!
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個人Points:84657   Rank: 9Rank: 9Rank: 9  管理員

文章日期:2019-5-14 12:35:23


hhh235249 發表於 2019-5-14 11:44
" i8 p8 d, N, G& F0 a这几天练级盗贼正常使用. D0 I" U5 M4 R: R! [" ~  ^0 c% X2 `
冰暴都会跳出攻击超过许 ...

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" \$ a. ]: q3 Z- p9 n很抱歉不能移除該訊息,由於有玩家認為按下後無法實時攻擊是 'LAG' 的一種,但這是因為使用連點頻繁點擊,
" Q0 U; a7 S& w( E& i+ o5 v伺服器拒絕超出頻密度的攻擊,所以我們決定加入相關顯示," R$ _; m+ ~+ D
這代表你的點擊是傳送成功,只是因為連點速度超出接受範圍而不生效。' G+ k' o1 C5 l! S6 o( J
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