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個人Points:84200   Rank: 9Rank: 9Rank: 9  管理員

文章日期:2019-5-14 00:23:43


各位玩家:' @! ^$ E+ k% @& Z, _6 X2 j: j
伺服器將會在 2019-05-14 (上午11:00~13:00  ) 進行例行維護,在該段時間將會進行停機維修。
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變更項目 :
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) R. o5 x- _- \% @- 取消上週的測試項目 : 取消戰鬥技能可直點向目標按右鍵。% b9 _# s( y5 @/ {
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- 點擊移動時會額外檢查路線的位置能否移動. 降低轉圈問題。
0 a! _/ H! ]* F% \/ d( Q: g   (暫時未知這個改動會否造成額外不良影響,如有相關的意見體驗也歡迎與我們聯絡)( j. [9 L  S* W8 [! `' k

" A4 H2 T  h; ?/ C0 B7 m- d- BattleLog / ChatLog 的時間 (時:分:秒) 跟隨伺服器時間
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: x+ s9 O8 S1 t& H# s$ j" }" F- 優化縮短 登入、登出 的載入時間.
2 \$ w& v8 u* H   (如果因為新版本而遇上登入困難,請向我們聯絡以便跟進。)0 j/ {; m, K; d0 X

% k$ }8 T8 Q4 `( }- 登出 的再次登入的冷卻時間內按下登入會顯示提示訊息。' O- \7 F, ?" h0 }% l9 y
  (避免用戶認為按下登入後無反應); r9 E7 W% ^: M( Z1 p

9 j- Y4 C3 s6 y- 受到物理攻擊傷害時 同步顯示受傷害的數值。 (取消緩存後才顯示的機制)
# ]9 j7 h! {2 V" w( J$ c# G. a5 w5 |   (部分玩家反映受攻擊時顯示攻擊數值有輕微延遲 , 由於物理攻擊傷害的數值顯示並非在相同時段顯示, 可能會因為電腦較慢而顯示較慢。)" F; m7 ]4 y: C% a/ \' `( |
   [原版]  接收受攻擊訊號  ->   顯示受攻擊的訊息 、受攻擊的傷害值緩存  ->  每 0.2秒 刷新已緩存數值  [顯示傷害數值  / 更新血條]. ) J* N/ k+ ?' W7 t
   [新版]  接收受攻擊訊號  -> 顯示受攻擊的訊息、受攻擊的傷害值緩存、顯示傷害數值  -> 每 0.2秒 刷新已緩存數值 [更新血條]. - W( w8 x' E4 ]! I( s
   
' \5 F* X5 K3 x8 e+ j0 V! W1 A    * 更新血條 維持緩存後才刷新的模式 , 避免改動後有不良副作用.
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' X' j$ Q6 B7 {+ s; ?% dDear Players,
* t4 [3 q& C' t  X/ kmaintenance works will be carried out at 11:00~13:00  on 2019-05-14 Service will not be available during that period of time." u* p. n$ V3 Y1 n. k9 k3 f# M1 X
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2 r9 c& ?! z# n7 G0 M  sChanges : % V5 p) n' |9 v! ]- g% p& F3 [
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- Cancel the last week trial object : Allow Right on the target to execute the <Combat Skills>
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; G% M! c7 _$ O7 e8 [& q; U) w- Click the Move character will double check the walking route. ( Adjust the running circle problem).4 T7 }8 n6 @' g
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- BattleLog / ChatLog  in Client will used the Server Time.
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3 T+ `# f# k& a; C9 G/ {- Adjust the Startup , Login and Logout loading time. 9 g  @1 @8 f( o8 q3 u" C% M6 H. O
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- Re-Login in Freeze time will show the Message hint . * E) F2 [% t3 d; b) n3 f. s
   ( Tell the user know in freeze time, is not no response. )
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- Damage Value of physical attack is displayed synchronously on damage signal received. ( non buffer for displayed )
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個人Points:84200   Rank: 9Rank: 9Rank: 9  管理員

文章日期:2019-5-14 00:38:36


我們已得知雙究風的問題,  也得知從前的究風低命中率在上週的 <放寬點擊次數> 時修復了變了 100% 發動率 , 7 N( z4 ^6 l1 g2 b
在必要時我們會計劃為  究風 使用時 保留採納 <不放寬的點擊次數> 或是 <額外為究風追加只有 50% 的成功發動率> 或是 <不能卡雙究風的修復>.
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我們不建議任何玩家抱著 是 100% 發動成功的心態去配裝備.
. J4 p) D$ d% e) j% X我們也會繼續觀察  <放寬點擊次數>  帶來的 優點、缺點 而作出調整。
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Comment

戰神阿瑞斯  希望觀察後的結論是好的,不然戰士真的要吃土了  !detail! Reply Post on 2019-5-16 16:06
s100900  或是 戰士滅亡之路  !detail! Reply Post on 2019-5-14 11:41
juliushui  細草,我同會員都有些少睇唔明 是否中間有些地方筆誤?  !detail! Reply Post on 2019-5-14 10:56
uk6330  english plz  !detail! Reply Post on 2019-5-14 00:52
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個人Points:265   Rank: 3Rank: 3  中級會員

文章日期:2019-5-14 00:52:33


細草 posted on 2019-5-14 00:38 , \' W0 V# J; i# Z+ S/ g- \, u
我們已得知雙究風的問題,  也得知從前的究風低命中率在上週的  時修復了變了 100% 發動率 , 5 f* a3 i0 P( y
在必要時我們 ...
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english plz
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個人Points:84200   Rank: 9Rank: 9Rank: 9  管理員

文章日期:2019-5-14 01:00:01


We have already received about the problem of double extreme wind , and we also know that the previous low hit (success) rate was fixed in the last week's <Relaxed Permissible  Clicks> and changed 100% success hit rate.
! q( c' g: D% Q+ FWhen necessary, we will plan to use the <Return old Permissible  Clicks> or <Additional 50% successful launch extreme wind> or < fix the double extreme wind limit>.
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" ~7 I" R2 L; s" o3 m% }We don't recommend any players to made a equip is think that is 100% success hit rate of Extreme Wind.# J8 b0 M$ E0 ?3 C
We will also continue to observe the advantages and disadvantages of  <Relaxed Permissible  Clicks>  to make adjustments.

Comment

uk6330  What's wrong with Double Extreme Wind? I'm not sure that the inspection last week turned out to be 100% successful. Double Extreme Wind, not just a single Extreme Wind, depends on an individual'  !detail! Reply Post on 2019-5-14 11:26
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個人Points:304   Rank: 3Rank: 3  中級會員

文章日期:2019-5-14 10:56:40


細草 發表於 2019-5-14 00:38 $ Z4 B4 C5 Z1 g
我們已得知雙究風的問題,  也得知從前的究風低命中率在上週的  時修復了變了 100% 發動率 ,
7 R7 h. l7 N  Y% \# A5 J0 e在必要時我們 ...

- R+ Z# b7 ~1 y4 |* |' `$ |細草,我同會員都有些少睇唔明, |0 q5 F. }, K* k3 o! K
是否中間有些地方筆誤?% y( t9 R* z, k! C) ]3 X
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個人Points:265   Rank: 3Rank: 3  中級會員

文章日期:2019-5-14 11:26:52


Last edited by uk6330 on 2019-5-14 11:31 \n\n
細草 posted on 2019-5-14 01:00 1 w7 \( ~" m1 W" {7 O- v. r
We have already received about the problem of double extreme wind , and we also know that the previo ...

( ?1 k4 B- {3 u' I/ GWhat's wrong with Double Extreme Wind?
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I'm not sure that the inspection last week turned out to be 100% successful.( m1 t( E; Q" e/ c
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Double Extreme Wind, not just a single Extreme Wind, depends on an individual's ability to manipulate, regardless of their success rate.
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These days, users' equipment has been improved on average, so it's not easy to kill without using Double Extreme Wind.
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( b0 }! w+ ^& A5 nMoreover, there are far more deaths in Double Extreme Skill of Archers and Thieves than warriors killing enemies with Double Extreme Wind.  U- F) @9 T" C& N) B4 K# ^
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If you're going to restrict Double Extreme Wind, limit not only warriors, but all archers and thieves.4 ]3 E$ d6 r. F1 f

; R, H! A; \( P- j<Relaxed Permissible Clicks> Patch is a patch that has benefited not only the warrior but also all other jobs.9 V9 O) }1 Z  c5 e
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Why only warriors? If you need action, restore the Relaxed Permissible Clicks patch." v" Z  Z# n% `7 J  v- w
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It is nonsense to restrict Double Extreme Wind.- v3 t5 r6 G3 p. G) g
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Extreme Wind is the flower of warriors. If you adjust like that, there is no reason to be a warrior.
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8 s! O. k, R3 }The more I look at this server, the more I only care about archer and thief long distance jobs and I seem to hate other jobs. 4 J. Y5 ]3 [. ]0 p1 U% e& q
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個人Points:766   Rank: 4  高級會員

文章日期:2019-5-14 11:41:10


細草 發表於 2019-5-14 00:38 ' ~  w! p# [4 {# ?/ N
我們已得知雙究風的問題,  也得知從前的究風低命中率在上週的  時修復了變了 100% 發動率 ,
& C! @* r! O9 o% v在必要時我們 ...

6 m7 O+ K( N# X) z5 h5 t6 Q" D<額外為究風追加只有 50% 的成功發動率> 或是 <不能卡雙究風的修復>
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6 N+ k) w) Z( `2 K. M戰士滅亡之路
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個人Points:187   Rank: 2  註冊會員

文章日期:2019-5-14 11:44:39


这几天练级盗贼正常使用1 [- j+ \, I' y6 q
冰暴都会跳出攻击超过许可  _" f' M! }' [6 f# b' I
这个能否调整一下
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個人Points:265   Rank: 3Rank: 3  中級會員

文章日期:2019-5-14 11:55:28


Warrior comrades, please wake up!
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個人Points:84200   Rank: 9Rank: 9Rank: 9  管理員

文章日期:2019-5-14 12:35:23


hhh235249 發表於 2019-5-14 11:44
  {; h7 u4 M2 z# X/ L# ]这几天练级盗贼正常使用
4 b# _8 j: x% k) ?* F( g0 e: \; F  W冰暴都会跳出攻击超过许 ...
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很抱歉不能移除該訊息,由於有玩家認為按下後無法實時攻擊是 'LAG' 的一種,但這是因為使用連點頻繁點擊,
9 I  |! i  |( d9 m" |' [0 B伺服器拒絕超出頻密度的攻擊,所以我們決定加入相關顯示,
& b2 M% a9 c; I& L! v  u* a這代表你的點擊是傳送成功,只是因為連點速度超出接受範圍而不生效。' N+ O% u1 I  x, H$ e* D( j# r

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