Last edited by uk6330 on 2019-5-14 11:31 \n\n細草 posted on 2019-5-14 01:00 2 a+ [+ c& l9 b* O# Q5 g8 z0 ]* V1 _, V
We have already received about the problem of double extreme wind , and we also know that the previo ...
* n% p- `! m+ ` O7 O% m. L3 `" uWhat's wrong with Double Extreme Wind?
# W1 ^1 }6 v, Q' |+ t
3 P) _& p$ L9 g7 C ~# MI'm not sure that the inspection last week turned out to be 100% successful./ @2 |9 ]% E5 }3 N5 s0 s
1 K5 ?8 Z: Z, j
Double Extreme Wind, not just a single Extreme Wind, depends on an individual's ability to manipulate, regardless of their success rate.0 Z* q) f+ W' w! @1 V7 F* H
0 G) t% K$ P" \% S% r$ e5 e
These days, users' equipment has been improved on average, so it's not easy to kill without using Double Extreme Wind." D2 n: z, P2 c+ `5 x- H D A
5 b( Z3 K) a+ }0 E
Moreover, there are far more deaths in Double Extreme Skill of Archers and Thieves than warriors killing enemies with Double Extreme Wind.
/ b3 G. l r' P* f' E4 E+ q! |+ o/ z1 g+ c7 c
If you're going to restrict Double Extreme Wind, limit not only warriors, but all archers and thieves.& i) f* W" _6 H/ G3 B g& `6 P
) s1 a! i# L/ {6 R* R$ w: Q<Relaxed Permissible Clicks> Patch is a patch that has benefited not only the warrior but also all other jobs.
7 k" {% w7 N* ^% K: X& Y/ x! g7 Z5 M+ Z
Why only warriors? If you need action, restore the Relaxed Permissible Clicks patch.; h1 X8 w+ \5 i: i7 G
& d J2 j( |: ^- e# \5 J/ r' o! [It is nonsense to restrict Double Extreme Wind.
5 Q. v* f5 m; R; N- l0 G8 N* w4 _; |5 }, M/ ^
Extreme Wind is the flower of warriors. If you adjust like that, there is no reason to be a warrior.
) T+ p# ~) e; n" Q# M9 I6 [' d, m
! u7 E# z8 Z- u4 ]) S) u4 Y6 `4 M3 o' OThe more I look at this server, the more I only care about archer and thief long distance jobs and I seem to hate other jobs. h+ t9 D$ H( P! M, H u* {
5 |6 P8 n7 o7 g' l2 O* c |
|