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個人Points:84200   Rank: 9Rank: 9Rank: 9  管理員

文章日期:2019-5-14 00:23:43


各位玩家:
+ G$ f$ |8 ]5 l5 m& K* J伺服器將會在 2019-05-14 (上午11:00~13:00  ) 進行例行維護,在該段時間將會進行停機維修。
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! O+ [4 X* n; V( ?/ o+ _# s* k變更項目 : " h: c0 ?7 o* X9 a: E
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- 取消上週的測試項目 : 取消戰鬥技能可直點向目標按右鍵。" W# W. K2 @; N% V, K, s1 R8 R
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- 點擊移動時會額外檢查路線的位置能否移動. 降低轉圈問題。
+ q. v. {, u8 m3 }5 _" y: T3 d   (暫時未知這個改動會否造成額外不良影響,如有相關的意見體驗也歡迎與我們聯絡)% o2 i( L& k) {& C! u+ _
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- BattleLog / ChatLog 的時間 (時:分:秒) 跟隨伺服器時間* p& P7 D7 A# I% O( {$ b

: t+ ?/ j- _; e  K- P8 n; N- 優化縮短 登入、登出 的載入時間.
, h8 C3 S' P$ W& D; G5 E   (如果因為新版本而遇上登入困難,請向我們聯絡以便跟進。)
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6 m8 I" z  d: D% ]" H- 登出 的再次登入的冷卻時間內按下登入會顯示提示訊息。& {% P7 w% h4 b- K9 P2 h/ D, d
  (避免用戶認為按下登入後無反應)0 k, S* z. Q6 j& k

- c- H0 E6 M; y/ }! X- 受到物理攻擊傷害時 同步顯示受傷害的數值。 (取消緩存後才顯示的機制)
$ q% G) v& A" g   (部分玩家反映受攻擊時顯示攻擊數值有輕微延遲 , 由於物理攻擊傷害的數值顯示並非在相同時段顯示, 可能會因為電腦較慢而顯示較慢。)9 r- z* ~8 m* I' r  K. X
   [原版]  接收受攻擊訊號  ->   顯示受攻擊的訊息 、受攻擊的傷害值緩存  ->  每 0.2秒 刷新已緩存數值  [顯示傷害數值  / 更新血條].   y2 J. i( u% Y) f# G2 R7 m
   [新版]  接收受攻擊訊號  -> 顯示受攻擊的訊息、受攻擊的傷害值緩存、顯示傷害數值  -> 每 0.2秒 刷新已緩存數值 [更新血條]. 6 h  L9 O; k7 O9 O, M( F: K$ _
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    * 更新血條 維持緩存後才刷新的模式 , 避免改動後有不良副作用. ( v" J3 u7 W% z" W

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Dear Players,
' A5 M( }0 f5 M5 O0 [- s# W: [maintenance works will be carried out at 11:00~13:00  on 2019-05-14 Service will not be available during that period of time.
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) E; {) I! ^3 T- }! lChanges :
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  V7 h% [4 ^/ n' ]6 k# k, W) N- Cancel the last week trial object : Allow Right on the target to execute the <Combat Skills>: r; k  F- ^7 ~0 b3 @1 e, P2 j
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- Click the Move character will double check the walking route. ( Adjust the running circle problem).% N" B% l0 j! P
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- BattleLog / ChatLog  in Client will used the Server Time.
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; t; A: F7 b( @7 s/ ]" |- Adjust the Startup , Login and Logout loading time. 7 e- g: Z; N/ M+ i

) C6 B6 I% h3 ?! a# C* @- Re-Login in Freeze time will show the Message hint . , J0 s8 g' u1 `8 L  B5 K# k2 F5 \% O
   ( Tell the user know in freeze time, is not no response. )5 E7 @+ a+ [1 F8 Q! w4 o! L* M
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- Damage Value of physical attack is displayed synchronously on damage signal received. ( non buffer for displayed )
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個人Points:84200   Rank: 9Rank: 9Rank: 9  管理員

文章日期:2019-5-14 00:38:36


我們已得知雙究風的問題,  也得知從前的究風低命中率在上週的 <放寬點擊次數> 時修復了變了 100% 發動率 ,
$ g( k% `$ L. i- B3 h* `! x  `在必要時我們會計劃為  究風 使用時 保留採納 <不放寬的點擊次數> 或是 <額外為究風追加只有 50% 的成功發動率> 或是 <不能卡雙究風的修復>.
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我們不建議任何玩家抱著 是 100% 發動成功的心態去配裝備. & ~4 E: U. z4 D' R, ]* }# [
我們也會繼續觀察  <放寬點擊次數>  帶來的 優點、缺點 而作出調整。
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Comment

戰神阿瑞斯  希望觀察後的結論是好的,不然戰士真的要吃土了  !detail! Reply Post on 2019-5-16 16:06
s100900  或是 戰士滅亡之路  !detail! Reply Post on 2019-5-14 11:41
juliushui  細草,我同會員都有些少睇唔明 是否中間有些地方筆誤?  !detail! Reply Post on 2019-5-14 10:56
uk6330  english plz  !detail! Reply Post on 2019-5-14 00:52
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個人Points:265   Rank: 3Rank: 3  中級會員

文章日期:2019-5-14 00:52:33


細草 posted on 2019-5-14 00:38
0 [2 x7 I$ A, ]! i& g" e- v" I我們已得知雙究風的問題,  也得知從前的究風低命中率在上週的  時修復了變了 100% 發動率 ,
+ [3 N! g: e4 {- {  P4 d在必要時我們 ...
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english plz
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個人Points:84200   Rank: 9Rank: 9Rank: 9  管理員

文章日期:2019-5-14 01:00:01


We have already received about the problem of double extreme wind , and we also know that the previous low hit (success) rate was fixed in the last week's <Relaxed Permissible  Clicks> and changed 100% success hit rate.
$ t1 }0 |: w1 u  NWhen necessary, we will plan to use the <Return old Permissible  Clicks> or <Additional 50% successful launch extreme wind> or < fix the double extreme wind limit>.
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: _5 i9 T7 z+ L1 }$ ]$ C: oWe don't recommend any players to made a equip is think that is 100% success hit rate of Extreme Wind.+ {, P- y( C% y3 H+ @* F
We will also continue to observe the advantages and disadvantages of  <Relaxed Permissible  Clicks>  to make adjustments.

Comment

uk6330  What's wrong with Double Extreme Wind? I'm not sure that the inspection last week turned out to be 100% successful. Double Extreme Wind, not just a single Extreme Wind, depends on an individual'  !detail! Reply Post on 2019-5-14 11:26
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個人Points:304   Rank: 3Rank: 3  中級會員

文章日期:2019-5-14 10:56:40


細草 發表於 2019-5-14 00:38
8 T! N, _' L6 h3 B我們已得知雙究風的問題,  也得知從前的究風低命中率在上週的  時修復了變了 100% 發動率 , / N, M1 w& S7 p
在必要時我們 ...
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細草,我同會員都有些少睇唔明9 \9 u* h: {* I1 g( B+ l% c; r' ^, V2 s
是否中間有些地方筆誤?/ D( L6 `, O" D; Y& X% O4 `. k
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個人Points:265   Rank: 3Rank: 3  中級會員

文章日期:2019-5-14 11:26:52


Last edited by uk6330 on 2019-5-14 11:31 \n\n
細草 posted on 2019-5-14 01:00 2 a+ [+ c& l9 b* O# Q5 g8 z0 ]* V1 _, V
We have already received about the problem of double extreme wind , and we also know that the previo ...

* n% p- `! m+ `  O7 O% m. L3 `" uWhat's wrong with Double Extreme Wind?
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3 P) _& p$ L9 g7 C  ~# MI'm not sure that the inspection last week turned out to be 100% successful./ @2 |9 ]% E5 }3 N5 s0 s
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Double Extreme Wind, not just a single Extreme Wind, depends on an individual's ability to manipulate, regardless of their success rate.0 Z* q) f+ W' w! @1 V7 F* H
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These days, users' equipment has been improved on average, so it's not easy to kill without using Double Extreme Wind." D2 n: z, P2 c+ `5 x- H  D  A
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Moreover, there are far more deaths in Double Extreme Skill of Archers and Thieves than warriors killing enemies with Double Extreme Wind.
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If you're going to restrict Double Extreme Wind, limit not only warriors, but all archers and thieves.& i) f* W" _6 H/ G3 B  g& `6 P

) s1 a! i# L/ {6 R* R$ w: Q<Relaxed Permissible Clicks> Patch is a patch that has benefited not only the warrior but also all other jobs.
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Why only warriors? If you need action, restore the Relaxed Permissible Clicks patch.; h1 X8 w+ \5 i: i7 G

& d  J2 j( |: ^- e# \5 J/ r' o! [It is nonsense to restrict Double Extreme Wind.
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Extreme Wind is the flower of warriors. If you adjust like that, there is no reason to be a warrior.
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! u7 E# z8 Z- u4 ]) S) u4 Y6 `4 M3 o' OThe more I look at this server, the more I only care about archer and thief long distance jobs and I seem to hate other jobs.   h+ t9 D$ H( P! M, H  u* {

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個人Points:766   Rank: 4  高級會員

文章日期:2019-5-14 11:41:10


細草 發表於 2019-5-14 00:38 / B' r; r/ H) }$ |
我們已得知雙究風的問題,  也得知從前的究風低命中率在上週的  時修復了變了 100% 發動率 ,
8 O! U1 U$ @( _- p在必要時我們 ...

& r+ [& J7 E! C# V: Y<額外為究風追加只有 50% 的成功發動率> 或是 <不能卡雙究風的修復>
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戰士滅亡之路
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個人Points:187   Rank: 2  註冊會員

文章日期:2019-5-14 11:44:39


这几天练级盗贼正常使用' @- Y. e3 f; k
冰暴都会跳出攻击超过许可
8 V' a+ m0 x) x4 K这个能否调整一下
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個人Points:265   Rank: 3Rank: 3  中級會員

文章日期:2019-5-14 11:55:28


Warrior comrades, please wake up!
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個人Points:84200   Rank: 9Rank: 9Rank: 9  管理員

文章日期:2019-5-14 12:35:23


hhh235249 發表於 2019-5-14 11:44
1 ?! ]. {, d/ `6 |( T2 B这几天练级盗贼正常使用5 m' ~$ m& G2 r7 ]% i; D$ ~
冰暴都会跳出攻击超过许 ...
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很抱歉不能移除該訊息,由於有玩家認為按下後無法實時攻擊是 'LAG' 的一種,但這是因為使用連點頻繁點擊,
! @6 s: O, \3 I+ A' |" l伺服器拒絕超出頻密度的攻擊,所以我們決定加入相關顯示,
3 v+ Q7 O! O* ^( p& j( q這代表你的點擊是傳送成功,只是因為連點速度超出接受範圍而不生效。
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