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個人Points:84200   Rank: 9Rank: 9Rank: 9  管理員

文章日期:2019-5-14 00:23:43


各位玩家:
, D& C( A( J0 e9 \8 p伺服器將會在 2019-05-14 (上午11:00~13:00  ) 進行例行維護,在該段時間將會進行停機維修。( H3 b6 r) C! ?  V  I/ G7 O" T

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變更項目 :
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/ R# ?" d) I+ ^9 V7 t- 取消上週的測試項目 : 取消戰鬥技能可直點向目標按右鍵。
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6 t# J$ Z* r3 C% W6 r4 ?( F4 \" v- 點擊移動時會額外檢查路線的位置能否移動. 降低轉圈問題。: F% D: V1 b2 ^7 @* y) _
   (暫時未知這個改動會否造成額外不良影響,如有相關的意見體驗也歡迎與我們聯絡)- l$ {$ B7 `+ t! }! h& X$ r
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- BattleLog / ChatLog 的時間 (時:分:秒) 跟隨伺服器時間
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' H& B0 e# l" t* y, B$ H; M- 優化縮短 登入、登出 的載入時間.  u! l3 X0 I- B8 C
   (如果因為新版本而遇上登入困難,請向我們聯絡以便跟進。)0 V" x& u3 S5 f6 S. ?3 |

  y; _( }- H) D! J- 登出 的再次登入的冷卻時間內按下登入會顯示提示訊息。* u( @3 a& j% N4 C
  (避免用戶認為按下登入後無反應)
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- 受到物理攻擊傷害時 同步顯示受傷害的數值。 (取消緩存後才顯示的機制)
& |- M$ n: a0 b5 ~1 I) P3 M$ [* X   (部分玩家反映受攻擊時顯示攻擊數值有輕微延遲 , 由於物理攻擊傷害的數值顯示並非在相同時段顯示, 可能會因為電腦較慢而顯示較慢。)
: S1 n6 R" n# O" q   [原版]  接收受攻擊訊號  ->   顯示受攻擊的訊息 、受攻擊的傷害值緩存  ->  每 0.2秒 刷新已緩存數值  [顯示傷害數值  / 更新血條]. , u& {) T/ O% @$ G% E( g
   [新版]  接收受攻擊訊號  -> 顯示受攻擊的訊息、受攻擊的傷害值緩存、顯示傷害數值  -> 每 0.2秒 刷新已緩存數值 [更新血條].
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) K( q, C  u+ \! b2 Q, u  S" `6 x    * 更新血條 維持緩存後才刷新的模式 , 避免改動後有不良副作用.
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Dear Players,
( Q9 I! c! c" C& zmaintenance works will be carried out at 11:00~13:00  on 2019-05-14 Service will not be available during that period of time.. Z9 R$ @% D$ ?! f  S& Y

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/ m4 N1 P% P5 U6 q& ~* W6 j. yChanges : ; K  x  n0 E0 s

7 O! b  E" ~8 @6 s8 p6 W- Cancel the last week trial object : Allow Right on the target to execute the <Combat Skills>
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- Click the Move character will double check the walking route. ( Adjust the running circle problem).# ]( U' ?9 v5 c! U: k

6 ^" u# f) @* @& `' l- BattleLog / ChatLog  in Client will used the Server Time.
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- Adjust the Startup , Login and Logout loading time. . O" V: B7 \3 w* r7 u2 G

! l5 z$ u" |& x# a0 _9 |- Re-Login in Freeze time will show the Message hint .
# c/ I* j, N8 H# ~8 f# D8 B   ( Tell the user know in freeze time, is not no response. )
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9 U+ ?5 y3 R! i1 m$ l- Damage Value of physical attack is displayed synchronously on damage signal received. ( non buffer for displayed )
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個人Points:84200   Rank: 9Rank: 9Rank: 9  管理員

文章日期:2019-5-14 00:38:36


我們已得知雙究風的問題,  也得知從前的究風低命中率在上週的 <放寬點擊次數> 時修復了變了 100% 發動率 , % W9 k- E3 K5 V
在必要時我們會計劃為  究風 使用時 保留採納 <不放寬的點擊次數> 或是 <額外為究風追加只有 50% 的成功發動率> 或是 <不能卡雙究風的修復>.! r  B! Q2 H# y

' f- p. C1 Y9 ^我們不建議任何玩家抱著 是 100% 發動成功的心態去配裝備.
3 V% [+ E2 h. |我們也會繼續觀察  <放寬點擊次數>  帶來的 優點、缺點 而作出調整。; n& }% s7 g: Q8 V

Comment

戰神阿瑞斯  希望觀察後的結論是好的,不然戰士真的要吃土了  !detail! Reply Post on 2019-5-16 16:06
s100900  或是 戰士滅亡之路  !detail! Reply Post on 2019-5-14 11:41
juliushui  細草,我同會員都有些少睇唔明 是否中間有些地方筆誤?  !detail! Reply Post on 2019-5-14 10:56
uk6330  english plz  !detail! Reply Post on 2019-5-14 00:52
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個人Points:265   Rank: 3Rank: 3  中級會員

文章日期:2019-5-14 00:52:33


細草 posted on 2019-5-14 00:38
" F2 n0 P$ H9 @- Q6 _. y) J" f我們已得知雙究風的問題,  也得知從前的究風低命中率在上週的  時修復了變了 100% 發動率 , & F( H7 b, `6 j  O" W' n
在必要時我們 ...
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english plz
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個人Points:84200   Rank: 9Rank: 9Rank: 9  管理員

文章日期:2019-5-14 01:00:01


We have already received about the problem of double extreme wind , and we also know that the previous low hit (success) rate was fixed in the last week's <Relaxed Permissible  Clicks> and changed 100% success hit rate.2 L4 z& g3 d9 Z2 Q
When necessary, we will plan to use the <Return old Permissible  Clicks> or <Additional 50% successful launch extreme wind> or < fix the double extreme wind limit>.1 K# k/ y6 W4 D; O$ m1 K
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We don't recommend any players to made a equip is think that is 100% success hit rate of Extreme Wind.
# Z3 @# ^% h% t5 A$ ~5 u3 iWe will also continue to observe the advantages and disadvantages of  <Relaxed Permissible  Clicks>  to make adjustments.

Comment

uk6330  What's wrong with Double Extreme Wind? I'm not sure that the inspection last week turned out to be 100% successful. Double Extreme Wind, not just a single Extreme Wind, depends on an individual'  !detail! Reply Post on 2019-5-14 11:26
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個人Points:304   Rank: 3Rank: 3  中級會員

文章日期:2019-5-14 10:56:40


細草 發表於 2019-5-14 00:38
# O4 ~* d& ?; p; G& w我們已得知雙究風的問題,  也得知從前的究風低命中率在上週的  時修復了變了 100% 發動率 ,
+ P% g0 p$ E2 `: y( N在必要時我們 ...
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細草,我同會員都有些少睇唔明6 Q- R6 n- o9 n! v
是否中間有些地方筆誤?
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個人Points:265   Rank: 3Rank: 3  中級會員

文章日期:2019-5-14 11:26:52


Last edited by uk6330 on 2019-5-14 11:31 \n\n
細草 posted on 2019-5-14 01:00
- c+ L' K8 p6 s' e; \% [! pWe have already received about the problem of double extreme wind , and we also know that the previo ...

9 i% k  j6 ?+ e4 y. W# _What's wrong with Double Extreme Wind?, W! P, U; E  V7 s/ n  Q( R

0 m+ Y4 m! h+ F+ H; C& j, yI'm not sure that the inspection last week turned out to be 100% successful.* ^  p1 N0 |; w' E- [8 c1 e4 W
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Double Extreme Wind, not just a single Extreme Wind, depends on an individual's ability to manipulate, regardless of their success rate.
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These days, users' equipment has been improved on average, so it's not easy to kill without using Double Extreme Wind.( J6 D0 r; x. z" ^& O# [

4 R& X. }1 m" Z  V' B  KMoreover, there are far more deaths in Double Extreme Skill of Archers and Thieves than warriors killing enemies with Double Extreme Wind.
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( F: U. D" O3 z& F% X! vIf you're going to restrict Double Extreme Wind, limit not only warriors, but all archers and thieves.6 C# D8 T1 V. x* K, h4 _. |, E) E
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<Relaxed Permissible Clicks> Patch is a patch that has benefited not only the warrior but also all other jobs.
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  y8 W4 |0 X# x/ mWhy only warriors? If you need action, restore the Relaxed Permissible Clicks patch.
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It is nonsense to restrict Double Extreme Wind.
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* q7 E9 E- g/ d; M6 TExtreme Wind is the flower of warriors. If you adjust like that, there is no reason to be a warrior.
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/ U  f* P+ C# PThe more I look at this server, the more I only care about archer and thief long distance jobs and I seem to hate other jobs. 9 @8 [: u, Y' [' Y+ K% i% D) G/ o
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個人Points:766   Rank: 4  高級會員

文章日期:2019-5-14 11:41:10


細草 發表於 2019-5-14 00:38
# }- q" {- Q$ w6 N9 ^我們已得知雙究風的問題,  也得知從前的究風低命中率在上週的  時修復了變了 100% 發動率 ,
! Q2 d: G" i- Y, E# |5 F在必要時我們 ...

; L* g) U4 o3 w% }) H<額外為究風追加只有 50% 的成功發動率> 或是 <不能卡雙究風的修復>. W( t# W! g  V+ v7 l) w% }
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戰士滅亡之路: }) I/ O! w. ?' }7 j6 S: v! O" ?
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個人Points:187   Rank: 2  註冊會員

文章日期:2019-5-14 11:44:39


这几天练级盗贼正常使用- u1 g4 p& K$ N! D, W# n) y
冰暴都会跳出攻击超过许可
$ l6 ], K5 ~  H) ~  ]& G5 n; T6 j这个能否调整一下
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個人Points:265   Rank: 3Rank: 3  中級會員

文章日期:2019-5-14 11:55:28


Warrior comrades, please wake up!
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個人Points:84200   Rank: 9Rank: 9Rank: 9  管理員

文章日期:2019-5-14 12:35:23


hhh235249 發表於 2019-5-14 11:44
% e. o& e( o) h2 Y4 c这几天练级盗贼正常使用
5 i6 o6 P: S7 e+ b; k" S冰暴都会跳出攻击超过许 ...
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很抱歉不能移除該訊息,由於有玩家認為按下後無法實時攻擊是 'LAG' 的一種,但這是因為使用連點頻繁點擊,0 C8 k  m% M" B( ~% Y( _
伺服器拒絕超出頻密度的攻擊,所以我們決定加入相關顯示,& |% T  Z! X9 g/ Z- l2 |7 }
這代表你的點擊是傳送成功,只是因為連點速度超出接受範圍而不生效。
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