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個人Points:84195   Rank: 9Rank: 9Rank: 9  管理員

文章日期:2019-5-14 00:23:43


各位玩家:" q6 a' o2 |. n: i" g$ |6 g
伺服器將會在 2019-05-14 (上午11:00~13:00  ) 進行例行維護,在該段時間將會進行停機維修。, ]7 u1 _2 W3 m- ]

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/ J. n+ \' w3 V% `' P變更項目 :
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- 取消上週的測試項目 : 取消戰鬥技能可直點向目標按右鍵。% D8 l" `" E" o2 s: k1 @

  I% a- s. R( Z" ^- 點擊移動時會額外檢查路線的位置能否移動. 降低轉圈問題。
* S% q2 B4 Q% v+ y   (暫時未知這個改動會否造成額外不良影響,如有相關的意見體驗也歡迎與我們聯絡)/ L) L7 g5 ~! o1 n: C: s- P

$ Z9 |4 r& I: M; |- BattleLog / ChatLog 的時間 (時:分:秒) 跟隨伺服器時間
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7 Y* l. U( b0 _) P- 優化縮短 登入、登出 的載入時間.
8 h$ m4 h, J3 d8 ]+ s/ d% {7 Z   (如果因為新版本而遇上登入困難,請向我們聯絡以便跟進。)
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- 登出 的再次登入的冷卻時間內按下登入會顯示提示訊息。& }1 ?" j8 J5 S
  (避免用戶認為按下登入後無反應)- W+ k0 f# \0 ^: j5 F; \/ k

  f( ?; m. P& s0 k. z) W0 Z4 T5 J- 受到物理攻擊傷害時 同步顯示受傷害的數值。 (取消緩存後才顯示的機制)) S4 c- ~& v4 y- Y
   (部分玩家反映受攻擊時顯示攻擊數值有輕微延遲 , 由於物理攻擊傷害的數值顯示並非在相同時段顯示, 可能會因為電腦較慢而顯示較慢。)5 B8 f7 |- h" I9 U9 g
   [原版]  接收受攻擊訊號  ->   顯示受攻擊的訊息 、受攻擊的傷害值緩存  ->  每 0.2秒 刷新已緩存數值  [顯示傷害數值  / 更新血條].
+ T; M9 P0 z3 a  x   [新版]  接收受攻擊訊號  -> 顯示受攻擊的訊息、受攻擊的傷害值緩存、顯示傷害數值  -> 每 0.2秒 刷新已緩存數值 [更新血條].
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: M, s2 b, d8 P1 b7 G. p5 B    * 更新血條 維持緩存後才刷新的模式 , 避免改動後有不良副作用. 2 f7 y8 J, K! Y  y0 W. |! b  }: y/ ?( E

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) |* U1 D6 F9 W) d; B5 tDear Players,
, t; o. U: A6 gmaintenance works will be carried out at 11:00~13:00  on 2019-05-14 Service will not be available during that period of time.
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Changes : / Q$ i5 _' |6 N+ G
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- Cancel the last week trial object : Allow Right on the target to execute the <Combat Skills>
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- Click the Move character will double check the walking route. ( Adjust the running circle problem).0 p8 h/ y# a8 k& K" ?

) N4 V; Z1 q4 X% u) g4 Z- BattleLog / ChatLog  in Client will used the Server Time.
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, t3 ?3 v; z" b; u9 h' x( \* k- Adjust the Startup , Login and Logout loading time. * Q, S% r" J; }8 q# q
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- Re-Login in Freeze time will show the Message hint . " }9 s" W/ w) j  A5 J/ b
   ( Tell the user know in freeze time, is not no response. )
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: o/ l* a+ P2 k! S- Damage Value of physical attack is displayed synchronously on damage signal received. ( non buffer for displayed )
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個人Points:84195   Rank: 9Rank: 9Rank: 9  管理員

文章日期:2019-5-14 00:38:36


我們已得知雙究風的問題,  也得知從前的究風低命中率在上週的 <放寬點擊次數> 時修復了變了 100% 發動率 , 4 N2 B% c8 I, r5 D6 K* x
在必要時我們會計劃為  究風 使用時 保留採納 <不放寬的點擊次數> 或是 <額外為究風追加只有 50% 的成功發動率> 或是 <不能卡雙究風的修復>.% B8 w7 W& z: y* U& I' v+ f7 p1 E/ P

9 ^6 c1 Y( M6 j3 z我們不建議任何玩家抱著 是 100% 發動成功的心態去配裝備.
2 h6 I$ ~9 B, Q2 i我們也會繼續觀察  <放寬點擊次數>  帶來的 優點、缺點 而作出調整。
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Comment

戰神阿瑞斯  希望觀察後的結論是好的,不然戰士真的要吃土了  !detail! Reply Post on 2019-5-16 16:06
s100900  或是 戰士滅亡之路  !detail! Reply Post on 2019-5-14 11:41
juliushui  細草,我同會員都有些少睇唔明 是否中間有些地方筆誤?  !detail! Reply Post on 2019-5-14 10:56
uk6330  english plz  !detail! Reply Post on 2019-5-14 00:52
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個人Points:265   Rank: 3Rank: 3  中級會員

文章日期:2019-5-14 00:52:33


細草 posted on 2019-5-14 00:38 9 U2 `% X' L0 C; W1 }: i# J1 j& r
我們已得知雙究風的問題,  也得知從前的究風低命中率在上週的  時修復了變了 100% 發動率 ,
7 c4 E/ i# y. `0 |, }在必要時我們 ...
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english plz
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個人Points:84195   Rank: 9Rank: 9Rank: 9  管理員

文章日期:2019-5-14 01:00:01


We have already received about the problem of double extreme wind , and we also know that the previous low hit (success) rate was fixed in the last week's <Relaxed Permissible  Clicks> and changed 100% success hit rate.& I3 @  d. y' w
When necessary, we will plan to use the <Return old Permissible  Clicks> or <Additional 50% successful launch extreme wind> or < fix the double extreme wind limit>.
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We don't recommend any players to made a equip is think that is 100% success hit rate of Extreme Wind.) ~8 n9 C7 V" v) T% D2 T
We will also continue to observe the advantages and disadvantages of  <Relaxed Permissible  Clicks>  to make adjustments.

Comment

uk6330  What's wrong with Double Extreme Wind? I'm not sure that the inspection last week turned out to be 100% successful. Double Extreme Wind, not just a single Extreme Wind, depends on an individual'  !detail! Reply Post on 2019-5-14 11:26
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個人Points:304   Rank: 3Rank: 3  中級會員

文章日期:2019-5-14 10:56:40


細草 發表於 2019-5-14 00:38 ! L' ~! r, x. ]& a9 i7 w5 w
我們已得知雙究風的問題,  也得知從前的究風低命中率在上週的  時修復了變了 100% 發動率 ,
/ c0 l7 a0 z. j0 w( h2 ]8 g# j  J在必要時我們 ...

; H7 I& H8 R! t$ L$ a5 F: Z1 e/ c細草,我同會員都有些少睇唔明; g" \& v7 @' g( C/ Y
是否中間有些地方筆誤?
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個人Points:265   Rank: 3Rank: 3  中級會員

文章日期:2019-5-14 11:26:52


Last edited by uk6330 on 2019-5-14 11:31 \n\n
細草 posted on 2019-5-14 01:00 2 _% @; M. U+ @/ z+ n% {
We have already received about the problem of double extreme wind , and we also know that the previo ...
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What's wrong with Double Extreme Wind?  e( O' r6 N! y6 ?
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I'm not sure that the inspection last week turned out to be 100% successful.
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Double Extreme Wind, not just a single Extreme Wind, depends on an individual's ability to manipulate, regardless of their success rate.
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These days, users' equipment has been improved on average, so it's not easy to kill without using Double Extreme Wind.
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& E  i( \$ q2 P' s( c* pMoreover, there are far more deaths in Double Extreme Skill of Archers and Thieves than warriors killing enemies with Double Extreme Wind.
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If you're going to restrict Double Extreme Wind, limit not only warriors, but all archers and thieves.
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- w& J" p. S) {4 N5 l<Relaxed Permissible Clicks> Patch is a patch that has benefited not only the warrior but also all other jobs.
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# a2 |, x; G: V# M0 nWhy only warriors? If you need action, restore the Relaxed Permissible Clicks patch.
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4 m' o3 M$ d# ^4 RIt is nonsense to restrict Double Extreme Wind.
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' i( L* x. O! a* y) g  U6 IExtreme Wind is the flower of warriors. If you adjust like that, there is no reason to be a warrior.9 e' I8 l$ W* H+ f, i$ B
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The more I look at this server, the more I only care about archer and thief long distance jobs and I seem to hate other jobs. 5 n# O* q( i& H" t% w' M  c

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個人Points:766   Rank: 4  高級會員

文章日期:2019-5-14 11:41:10


細草 發表於 2019-5-14 00:38
- p! I' t$ f9 o! H我們已得知雙究風的問題,  也得知從前的究風低命中率在上週的  時修復了變了 100% 發動率 , 4 U% B. ]' x& V6 S% O3 t
在必要時我們 ...
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<額外為究風追加只有 50% 的成功發動率> 或是 <不能卡雙究風的修復>! _( V$ M8 l7 }8 V. k. ^, Y5 J

; S, I5 Z+ q+ ?( M0 p戰士滅亡之路  |" K7 e$ D$ b
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個人Points:187   Rank: 2  註冊會員

文章日期:2019-5-14 11:44:39


这几天练级盗贼正常使用! I$ v" Y/ p8 E3 M! o
冰暴都会跳出攻击超过许可
/ N* E' _4 Z/ F, d/ Z! R& p这个能否调整一下
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個人Points:265   Rank: 3Rank: 3  中級會員

文章日期:2019-5-14 11:55:28


Warrior comrades, please wake up!
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個人Points:84195   Rank: 9Rank: 9Rank: 9  管理員

文章日期:2019-5-14 12:35:23


hhh235249 發表於 2019-5-14 11:44
; }& K% J% Q  q" ~* b! ^$ U2 Y8 L这几天练级盗贼正常使用
% U) T/ Z; X5 C+ {7 R冰暴都会跳出攻击超过许 ...

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3 Q! O% a# d% K% ^3 E很抱歉不能移除該訊息,由於有玩家認為按下後無法實時攻擊是 'LAG' 的一種,但這是因為使用連點頻繁點擊,
( |, z3 D6 F  ~1 ~  l7 @1 t伺服器拒絕超出頻密度的攻擊,所以我們決定加入相關顯示,! M$ t' ~0 X$ n' c, v
這代表你的點擊是傳送成功,只是因為連點速度超出接受範圍而不生效。
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