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個人Points:84175   Rank: 9Rank: 9Rank: 9  管理員

文章日期:2019-5-14 00:23:43


各位玩家:, x$ M7 v9 |3 `) L+ M0 i8 M
伺服器將會在 2019-05-14 (上午11:00~13:00  ) 進行例行維護,在該段時間將會進行停機維修。' v1 Y5 _. s% s) G& Z

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變更項目 :
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- 取消上週的測試項目 : 取消戰鬥技能可直點向目標按右鍵。
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- 點擊移動時會額外檢查路線的位置能否移動. 降低轉圈問題。% T4 N8 M* }- @5 ^# i' S! o
   (暫時未知這個改動會否造成額外不良影響,如有相關的意見體驗也歡迎與我們聯絡)
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- BattleLog / ChatLog 的時間 (時:分:秒) 跟隨伺服器時間
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- 優化縮短 登入、登出 的載入時間." s! G' R  U9 v% Q; r1 `) v
   (如果因為新版本而遇上登入困難,請向我們聯絡以便跟進。); y: A. _& F3 i- ^0 {
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- 登出 的再次登入的冷卻時間內按下登入會顯示提示訊息。
) S6 H8 Z0 G; R9 X7 x  (避免用戶認為按下登入後無反應)
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5 u8 T' F: b- a% b/ C# x- 受到物理攻擊傷害時 同步顯示受傷害的數值。 (取消緩存後才顯示的機制)& i5 o6 U( V* ]8 |9 i
   (部分玩家反映受攻擊時顯示攻擊數值有輕微延遲 , 由於物理攻擊傷害的數值顯示並非在相同時段顯示, 可能會因為電腦較慢而顯示較慢。)
- Q) x+ R8 {* t2 Z   [原版]  接收受攻擊訊號  ->   顯示受攻擊的訊息 、受攻擊的傷害值緩存  ->  每 0.2秒 刷新已緩存數值  [顯示傷害數值  / 更新血條]. 6 j$ e. W& w( G
   [新版]  接收受攻擊訊號  -> 顯示受攻擊的訊息、受攻擊的傷害值緩存、顯示傷害數值  -> 每 0.2秒 刷新已緩存數值 [更新血條]. , ~" Z  p! ^/ W9 l% v9 w8 g
   
4 v, ^' K8 x0 q+ \- i) t- t    * 更新血條 維持緩存後才刷新的模式 , 避免改動後有不良副作用.
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  m) ?: T+ ^2 q" A) LDear Players, 3 V7 V0 {/ U  E+ b5 j" e
maintenance works will be carried out at 11:00~13:00  on 2019-05-14 Service will not be available during that period of time.* u: {: t7 g# h1 ^

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* ^5 ?" M  K* w! P( kChanges :
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) k2 K4 T+ G! ?  _% n$ K- Cancel the last week trial object : Allow Right on the target to execute the <Combat Skills>! R' ^, H& c) o8 h9 i

. Q$ t( e' Z- ^/ q7 o- Click the Move character will double check the walking route. ( Adjust the running circle problem).
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4 R$ c' b0 I+ c% ~  T- BattleLog / ChatLog  in Client will used the Server Time.
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- Adjust the Startup , Login and Logout loading time. ! R2 d) D3 F% h5 A) J

& z- C. D; ?1 @- l) e: I2 i& F- Re-Login in Freeze time will show the Message hint .
, ?; j+ _' U$ V% a8 \! Q: b   ( Tell the user know in freeze time, is not no response. )3 a- K4 I! d* C2 V- X) s
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- Damage Value of physical attack is displayed synchronously on damage signal received. ( non buffer for displayed )
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個人Points:84175   Rank: 9Rank: 9Rank: 9  管理員

文章日期:2019-5-14 00:38:36


我們已得知雙究風的問題,  也得知從前的究風低命中率在上週的 <放寬點擊次數> 時修復了變了 100% 發動率 , 2 G  l9 U& h' x0 \  L
在必要時我們會計劃為  究風 使用時 保留採納 <不放寬的點擊次數> 或是 <額外為究風追加只有 50% 的成功發動率> 或是 <不能卡雙究風的修復>.4 p- {* l  }4 ?% n2 J

. g4 P# R" @" @4 ?7 m3 D4 x, X9 ?我們不建議任何玩家抱著 是 100% 發動成功的心態去配裝備. 8 d! d7 j) M" o9 [1 C
我們也會繼續觀察  <放寬點擊次數>  帶來的 優點、缺點 而作出調整。
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Comment

戰神阿瑞斯  希望觀察後的結論是好的,不然戰士真的要吃土了  !detail! Reply Post on 2019-5-16 16:06
s100900  或是 戰士滅亡之路  !detail! Reply Post on 2019-5-14 11:41
juliushui  細草,我同會員都有些少睇唔明 是否中間有些地方筆誤?  !detail! Reply Post on 2019-5-14 10:56
uk6330  english plz  !detail! Reply Post on 2019-5-14 00:52
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個人Points:265   Rank: 3Rank: 3  中級會員

文章日期:2019-5-14 00:52:33


細草 posted on 2019-5-14 00:38 3 ?1 j; V* \7 a
我們已得知雙究風的問題,  也得知從前的究風低命中率在上週的  時修復了變了 100% 發動率 , / Q' p* ~% B) l3 Z" d. I
在必要時我們 ...
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english plz
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個人Points:84175   Rank: 9Rank: 9Rank: 9  管理員

文章日期:2019-5-14 01:00:01


We have already received about the problem of double extreme wind , and we also know that the previous low hit (success) rate was fixed in the last week's <Relaxed Permissible  Clicks> and changed 100% success hit rate.( T& S' K( @+ i( H: h8 J' n0 L
When necessary, we will plan to use the <Return old Permissible  Clicks> or <Additional 50% successful launch extreme wind> or < fix the double extreme wind limit>.
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We don't recommend any players to made a equip is think that is 100% success hit rate of Extreme Wind.
3 f- t/ i) j2 m9 o2 S4 m+ XWe will also continue to observe the advantages and disadvantages of  <Relaxed Permissible  Clicks>  to make adjustments.

Comment

uk6330  What's wrong with Double Extreme Wind? I'm not sure that the inspection last week turned out to be 100% successful. Double Extreme Wind, not just a single Extreme Wind, depends on an individual'  !detail! Reply Post on 2019-5-14 11:26
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個人Points:304   Rank: 3Rank: 3  中級會員

文章日期:2019-5-14 10:56:40


細草 發表於 2019-5-14 00:38 / J+ t' B) f- x! ^
我們已得知雙究風的問題,  也得知從前的究風低命中率在上週的  時修復了變了 100% 發動率 ,
5 \; e6 G5 q( h1 X- B! F在必要時我們 ...

5 j- C- h* c6 c) H; @細草,我同會員都有些少睇唔明4 J. F- j$ f- E$ Z4 }
是否中間有些地方筆誤?
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個人Points:265   Rank: 3Rank: 3  中級會員

文章日期:2019-5-14 11:26:52


Last edited by uk6330 on 2019-5-14 11:31 \n\n
細草 posted on 2019-5-14 01:00
" q1 I) b. B" h$ N1 Q  g. s2 jWe have already received about the problem of double extreme wind , and we also know that the previo ...

! R! ~7 a+ S! F* E, iWhat's wrong with Double Extreme Wind?
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I'm not sure that the inspection last week turned out to be 100% successful.! t5 T% u! _7 ^* \
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Double Extreme Wind, not just a single Extreme Wind, depends on an individual's ability to manipulate, regardless of their success rate.
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These days, users' equipment has been improved on average, so it's not easy to kill without using Double Extreme Wind.1 r" j6 u; s- a1 @
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Moreover, there are far more deaths in Double Extreme Skill of Archers and Thieves than warriors killing enemies with Double Extreme Wind.2 c4 ~% s1 P( t' x; u

9 O+ l9 C. B' d$ A7 a( M0 bIf you're going to restrict Double Extreme Wind, limit not only warriors, but all archers and thieves.
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<Relaxed Permissible Clicks> Patch is a patch that has benefited not only the warrior but also all other jobs.
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1 ~" p0 z2 N( g: QWhy only warriors? If you need action, restore the Relaxed Permissible Clicks patch.
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+ ?  @3 k; O3 D4 Y; V' \( NIt is nonsense to restrict Double Extreme Wind.. a( B$ K8 l9 x% C0 w2 P

0 j5 m8 I! O4 ^5 ~Extreme Wind is the flower of warriors. If you adjust like that, there is no reason to be a warrior.
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4 l6 I& W0 R# Z: w9 \" [% gThe more I look at this server, the more I only care about archer and thief long distance jobs and I seem to hate other jobs.
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個人Points:766   Rank: 4  高級會員

文章日期:2019-5-14 11:41:10


細草 發表於 2019-5-14 00:38 0 q% w& c+ T, y. L% w5 S4 t8 n
我們已得知雙究風的問題,  也得知從前的究風低命中率在上週的  時修復了變了 100% 發動率 , 1 y2 e* H" a5 G' H
在必要時我們 ...

8 e, J+ p8 }5 ?& D% s<額外為究風追加只有 50% 的成功發動率> 或是 <不能卡雙究風的修復>/ o: [5 f2 m! s: [& p. p
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戰士滅亡之路
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個人Points:187   Rank: 2  註冊會員

文章日期:2019-5-14 11:44:39


这几天练级盗贼正常使用9 t6 e# y; o1 T3 N" A
冰暴都会跳出攻击超过许可
4 ]8 H3 l/ O: K) P$ I2 [  R这个能否调整一下
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個人Points:265   Rank: 3Rank: 3  中級會員

文章日期:2019-5-14 11:55:28


Warrior comrades, please wake up!
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個人Points:84175   Rank: 9Rank: 9Rank: 9  管理員

文章日期:2019-5-14 12:35:23


hhh235249 發表於 2019-5-14 11:44 ! H( q" d  t( h+ [3 {$ T
这几天练级盗贼正常使用
2 \1 d. v. B' \5 ?; J: {- b) }冰暴都会跳出攻击超过许 ...

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" E  S5 B, K; R4 d& |3 b很抱歉不能移除該訊息,由於有玩家認為按下後無法實時攻擊是 'LAG' 的一種,但這是因為使用連點頻繁點擊,
/ S2 S* ?. L8 q* u8 O0 t8 ?1 J" w% `伺服器拒絕超出頻密度的攻擊,所以我們決定加入相關顯示,  Z$ n3 ~% M1 n8 a
這代表你的點擊是傳送成功,只是因為連點速度超出接受範圍而不生效。0 u, l' O( w+ F
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